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cardComposer: A Functional Programming Card Game

Published: 26 June 2021 Publication History

Abstract

We introduce a card game for teaching basic functional programming concepts - specifically maps and filters. The game uses a standard deck of playing cards and the underlying computational concepts can be introduced to students within a one-hour lecture period. We tested this game (informally) with CS-101 students and found it to be an engaging activity. We describe the complete set of instructions for the game and outline future directions of development.

References

[1]
José Bacelar Almeida, Alcino Cunha, Nuno Macedo, Hugo Pacheco, and José Proenca. 2018. Teaching how to program using automated assessment and functional glossy games (experience report). Proceedings of the ACM on Programming Languages, Vol. 2, ICFP (2018), 1--17.
[2]
Tim Bell, Ian Witten, and Michael Fellows. 2021. CS Unplugged. https://csunplugged.org/en/ Retrieved March 7, 2021 from
[3]
Marco T Morazán. 2013. Functional video games in CS1 III. In International Symposium on Trends in Functional Programming. Springer, 149--167.
[4]
David Peter. 2021. Cube Composer. https://github.com/sharkdp/cube-composer.
[5]
Susan Rodger, Katy Dickinson, and Jessica Goodman. 2021. Playing Card Deck of Notable Women in Computing. https://www2.cs.duke.edu/csed/wikipedia/cards.html Retrieved March 7, 2021 from

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  1. cardComposer: A Functional Programming Card Game

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    cover image ACM Conferences
    ITiCSE '21: Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2
    June 2021
    109 pages
    ISBN:9781450383974
    DOI:10.1145/3456565
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 26 June 2021

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    Author Tags

    1. card game
    2. computer science education
    3. functional programming

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    Overall Acceptance Rate 552 of 1,613 submissions, 34%

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    June 27 - July 2, 2025
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