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sssnake: a remote multiplayer toy for children

Published: 24 June 2021 Publication History

Abstract

sssnake is a soft toy that allows multi-user play over distance as well as single users playing alone. It has a haptic interface and can connect children (especially during the COVID-19 pandemic) while avoiding the usage of screen-based media. It combines social interaction inspired from online gaming with a playful way to learn about music and instruments. We present a handcrafted prototype manufactured from e-textiles, wool and grape seeds. The sssnake prototype was evaluated in a user study with ten children aged between one and eight years. The study showed that online-connected soft toys can be an extension to traditional possibilities of socializing and play.

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  • (2024)Crochet-Together: Cultivating Positive Emotional Well-being with the Touch of Technology-Enhanced Learning2024 12th International Conference on Information and Education Technology (ICIET)10.1109/ICIET60671.2024.10542761(117-121)Online publication date: 18-Mar-2024
  • (2022)Tracking Stuffed Toy for Naturally Mapped Interactive Play via a Soft-Pose EstimatorProceedings of the ACM on Human-Computer Interaction10.1145/35495186:CHI PLAY(1-25)Online publication date: 31-Oct-2022
  • (2021)Stuffed Toy as an Appealing Tangible Interface for Children2021 IEEE International Symposium on Multimedia (ISM)10.1109/ISM52913.2021.00020(75-78)Online publication date: Nov-2021

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cover image ACM Conferences
IDC '21: Proceedings of the 20th Annual ACM Interaction Design and Children Conference
June 2021
697 pages
ISBN:9781450384520
DOI:10.1145/3459990
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 24 June 2021

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Author Tags

  1. e-textile
  2. music
  3. play
  4. social play
  5. soft toy

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  • Extended-abstract
  • Research
  • Refereed limited

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IDC '21
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IDC '21: Interaction Design and Children
June 24 - 30, 2021
Athens, Greece

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Overall Acceptance Rate 172 of 578 submissions, 30%

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IDC '25
Interaction Design and Children
June 23 - 26, 2025
Reykjavik , Iceland

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Cited By

View all
  • (2024)Crochet-Together: Cultivating Positive Emotional Well-being with the Touch of Technology-Enhanced Learning2024 12th International Conference on Information and Education Technology (ICIET)10.1109/ICIET60671.2024.10542761(117-121)Online publication date: 18-Mar-2024
  • (2022)Tracking Stuffed Toy for Naturally Mapped Interactive Play via a Soft-Pose EstimatorProceedings of the ACM on Human-Computer Interaction10.1145/35495186:CHI PLAY(1-25)Online publication date: 31-Oct-2022
  • (2021)Stuffed Toy as an Appealing Tangible Interface for Children2021 IEEE International Symposium on Multimedia (ISM)10.1109/ISM52913.2021.00020(75-78)Online publication date: Nov-2021

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