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The First Workshop on Multiple Input Modalities and Sensations for VR/AR Interactions (MIMSVAI)

Published: 24 September 2021 Publication History

Abstract

With the advance of VR/AR technology, more and more VR/AR applications are emerging and have been popular among new users. Users interact with both physical or virtual worlds through multiple input modalities and sensations to create an immersive VR/AR experience. However, a lack of robust and intuitive interaction interfaces and realistic sensations hinders users’ experience for achieving a fascinating acceptance in various application areas of VR/AR interactions. This workshop discusses the challenges and applications of designing a higher coherence between different input modalities and sensations to offer more engaging VR/AR experiences, which can create opportunities for the researchers from both UbiComp and VR/AR fields to jointly discuss and brainstorm new directories of designing new input modalities and sensations for VR/AR interactions.

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Cited By

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  • (2022)Stepping Into the Next Decade of Ubiquitous and Pervasive Computing: UbiComp and ISWC 2021IEEE Pervasive Computing10.1109/MPRV.2022.316006321:2(87-99)Online publication date: 1-Apr-2022

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cover image ACM Conferences
UbiComp/ISWC '21 Adjunct: Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers
September 2021
711 pages
ISBN:9781450384612
DOI:10.1145/3460418
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 24 September 2021

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Author Tags

  1. Augmented reality
  2. Mixed reality
  3. Multi-sensations
  4. Multiple sensory modalities
  5. Realism
  6. User friendliness
  7. Virtual reality

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  • Refereed limited

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UbiComp '21

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Overall Acceptance Rate 764 of 2,912 submissions, 26%

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  • (2022)Stepping Into the Next Decade of Ubiquitous and Pervasive Computing: UbiComp and ISWC 2021IEEE Pervasive Computing10.1109/MPRV.2022.316006321:2(87-99)Online publication date: 1-Apr-2022

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