ABSTRACT
Framestore has been producing award winning creature effects for over 20 years, with complex rigs and realistic animation being crucial elements of these creatures’ visual fidelity. The studio has a long history of building bespoke tools and technology. In this talk, we present FIRA, a machine learning based pipeline which allows for the extension of a largely proprietary stack of simulation and rigging tools into an emerging domain of realtime workflows. FIRA allows for fully simulated render resolution rigs to be used in previs and virtual production workflows and provides a portable, high performance representation of a VFX deformation rig that can easily be used in different DCCs and applications.
- Stephen W. Bailey, Dalton Omens, Paul Dilorenzo, and James F. O’Brien. 2020. Fast and Deep Facial Deformations. ACM Transactions on Graphics 39, 4 (Aug. 2020), 94:1–15. https://doi.org/10.1145/3386569.3392397 Presented at SIGGRAPH 2020, Washington D.C.Google ScholarDigital Library
- Stephen W. Bailey, Dave Otte, Paul Dilorenzo, and James F. O’Brien. 2018. Fast and deep deformation approximations. ACM Transactions on Graphics 37, 4 (2018), 1–12. https://doi.org/10.1145/3197517.3201300 Google ScholarDigital Library
- Sarah Radzihovsky, Fernando de Goes, and Mark Meyer. 2020. FaceBaker: Baking Character Facial Rigs with Machine Learning. In ACM SIGGRAPH 2020 Talks(Virtual Event, USA) (SIGGRAPH ’20). Association for Computing Machinery, New York, NY, USA, Article 58, 2 pages. https://doi.org/10.1145/3388767.3407340Google ScholarDigital Library
- Alex Rothwell and Manne Öhrström. 2020. Fibre – Scaling Groom Dynamics at Framestore. SIGGRAPH Technical Talks(2020). https://doi.org/10.1145/3388767.3407344Google Scholar
- Steven L. Song, Weiqi Shi, and Michael Reed. 2020. Accurate face rig approximation with deep differential subspace reconstruction. ACM Transactions on Graphics 39, 4 (Jul 2020). https://doi.org/10.1145/3386569.3392491Google ScholarDigital Library
- FIRA - Portable Realtime Rig Deformation
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