skip to main content
10.1145/3472716.3472845acmconferencesArticle/Chapter ViewAbstractPublication PagescommConference Proceedingsconference-collections
poster

Blockchain and games: a novel middleware for blockchain-based multiplayer games

Published:23 August 2021Publication History

ABSTRACT

Multiplayer computer games can be divided into two architectural groups: client-server and Peer-to-Peer (P2P). While the peer-to-peer approach is very promising due to its independence of expensive game servers, a number of issues, such as state synchronization in an un-trusted environment, arise. Blockchain networks are a special case of a P2P network, and they have the potential to efficiently tackle some issues with P2P-based multiplayer games. However, blockchain development is a vast and complicated area, foreign to most game developers. In this paper, we present a framework to connect an existing game client to a blockchain network, friendly towards game developers. More precisely, we develop a middleware solution and a data model therein, to store the game state on a chain and communicate it to the game client.

References

  1. Ernest Adams and Joris Dormans. 2012. Game mechanics: advanced game design. New Riders.Google ScholarGoogle Scholar
  2. L. Besançon, C. F. D. Silva, and P. Ghodous. 2019. Towards Blockchain Interoperability: Improving Video Games Data Exchange. In 2019 IEEE International Conference on Blockchain and Cryptocurrency (ICBC). 81–85.Google ScholarGoogle Scholar
  3. W. Cai and X. Wu. 2019. Demo Abstract: An Interoperable Avatar Framework Across Multiple Games and Blockchains. In IEEE INFOCOM 2019 - IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS). 967–968.Google ScholarGoogle Scholar
  4. Jesse Schell. 2008. The Art of Game Design: A book of lenses. CRC press.Google ScholarGoogle Scholar
  5. Alesja Serada, Tanja Sihvonen, and J. Tuomas Harviainen. [n. d.]. CryptoKitties and the New Ludic Economy: How Blockchain Introduces Value, Ownership, and Scarcity in Digital Gaming. Games and Culture ([n. d.]). Google ScholarGoogle ScholarCross RefCross Ref
  6. Marcus Toftedahl and Henrik Engström. 2019. A Taxonomy of Game Engines and the Tools that Drive the Industry. In DiGRA 2019, The 12th Digital Games Research Association Conference, Kyoto, Japan, August, 6-10, 2019. Digital Games Research Association (DiGRA).Google ScholarGoogle Scholar
  7. Gavin Wood. 2016. Polkadot: Vision for a heterogeneous multi-chain framework. White Paper (2016).Google ScholarGoogle Scholar

Index Terms

  1. Blockchain and games: a novel middleware for blockchain-based multiplayer games

        Recommendations

        Comments

        Login options

        Check if you have access through your login credentials or your institution to get full access on this article.

        Sign in
        • Published in

          cover image ACM Conferences
          SIGCOMM '21: Proceedings of the SIGCOMM '21 Poster and Demo Sessions
          August 2021
          94 pages
          ISBN:9781450386296
          DOI:10.1145/3472716

          Copyright © 2021 Owner/Author

          Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 23 August 2021

          Check for updates

          Qualifiers

          • poster

          Acceptance Rates

          SIGCOMM '21 Paper Acceptance Rate30of56submissions,54%Overall Acceptance Rate554of3,547submissions,16%
        • Article Metrics

          • Downloads (Last 12 months)69
          • Downloads (Last 6 weeks)8

          Other Metrics

        PDF Format

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader