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Improving Ray Tracing Based Radio Propagation Model Performance Using Spatial Acceleration Structures

Published: 22 November 2021 Publication History

Abstract

Ray tracing based propagation models are suited to simulate wireless networks in complex environments and can stand in for physical measurements if they are inaccessible. However, due to the associated computational cost, engineers have to trade off the size of modelled scenarios, level of detail and time resolution to keep simulation times feasible. We present a Monte Carlo ray tracing model that is implemented entirely on the GPU. State of the art spatial acceleration structures are used to optimize the underlying ray tracing routines. The model is verified and the implementations performance is measured in five demo scenes. We can report interactive frame rates in scenes with up to 7M triangles, 2M rays and multiple bounces.

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Cited By

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  • (2024)Optimizing Ray Tracing Techniques for Generating Large-Scale 3D Radio Frequency Maps2024 IEEE 25th International Symposium on a World of Wireless, Mobile and Multimedia Networks (WoWMoM)10.1109/WoWMoM60985.2024.00057(307-316)Online publication date: 4-Jun-2024
  • (2023)A Virtual Testbed for the Development and Verification of Cyber-Physical Systems2023 Winter Simulation Conference (WSC)10.1109/WSC60868.2023.10407609(2837-2848)Online publication date: 10-Dec-2023
  • (2023)A novel approach for ray tracing optimization in wireless communicationComputer Communications10.1016/j.comcom.2023.07.016209:C(309-319)Online publication date: 1-Sep-2023

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    cover image ACM Conferences
    Q2SWinet '21: Proceedings of the 17th ACM Symposium on QoS and Security for Wireless and Mobile Networks
    November 2021
    143 pages
    ISBN:9781450390804
    DOI:10.1145/3479242
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 22 November 2021

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    Author Tags

    1. acceleration
    2. bounding volume hierarchy
    3. gpu
    4. modelling
    5. monte carlo
    6. propagation model
    7. ray tracing
    8. wireless

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    • (2024)Optimizing Ray Tracing Techniques for Generating Large-Scale 3D Radio Frequency Maps2024 IEEE 25th International Symposium on a World of Wireless, Mobile and Multimedia Networks (WoWMoM)10.1109/WoWMoM60985.2024.00057(307-316)Online publication date: 4-Jun-2024
    • (2023)A Virtual Testbed for the Development and Verification of Cyber-Physical Systems2023 Winter Simulation Conference (WSC)10.1109/WSC60868.2023.10407609(2837-2848)Online publication date: 10-Dec-2023
    • (2023)A novel approach for ray tracing optimization in wireless communicationComputer Communications10.1016/j.comcom.2023.07.016209:C(309-319)Online publication date: 1-Sep-2023

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