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PropellerHand: A Hand-Mounted, Propeller-Based Force Feedback Device

Published: 27 November 2021 Publication History

Abstract

Immersive analytics is a fast growing field that is often applied in virtual reality (VR). VR environments often lack immersion due to missing sensory feedback when interacting with data. Existing haptic devices are often expensive, stationary, or occupy the user’s hand, preventing them from grasping objects or using a controller. We propose PropellerHand, an ungrounded hand-mounted haptic device with two rotatable propellers, that allows exerting forces on the hand without obstructing hand use. PropellerHand is able to simulate feedback such as weight and torque by generating thrust up to 11 N in 2-DOF and a torque of 1.87 Nm in 2-DOF. Its design builds on our experience from quantitative and qualitative experiments with different form factors and parts. We evaluated our final version through a qualitative user study in various VR scenarios that required participants to manipulate virtual objects in different ways, while changing between torques and directional forces. Results show that PropellerHand improves users’ immersion in virtual reality.

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Supplemental files (a4-achberger-supplements.zip)

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Cited By

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  • (2024)An Exploratory Expert-Study for Multi-Type Haptic Feedback for Automotive Virtual Reality TasksIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.345620330:11(7255-7265)Online publication date: Nov-2024
  • (2022)Immersive analytics: An overviewit - Information Technology10.1515/itit-2022-003764:4-5(155-168)Online publication date: 6-Sep-2022
  • (2022)STROE: An Ungrounded String-Based Weight Simulation Device2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR51125.2022.00029(112-120)Online publication date: Mar-2022

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cover image ACM Other conferences
VINCI '21: Proceedings of the 14th International Symposium on Visual Information Communication and Interaction
September 2021
139 pages
ISBN:9781450386470
DOI:10.1145/3481549
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Publication History

Published: 27 November 2021

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Author Tags

  1. Immersive analytics
  2. haptics
  3. propeller-based haptics
  4. ungrounded force feedback
  5. virtual reality

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VINCI 2021

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Overall Acceptance Rate 71 of 193 submissions, 37%

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Cited By

View all
  • (2024)An Exploratory Expert-Study for Multi-Type Haptic Feedback for Automotive Virtual Reality TasksIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.345620330:11(7255-7265)Online publication date: Nov-2024
  • (2022)Immersive analytics: An overviewit - Information Technology10.1515/itit-2022-003764:4-5(155-168)Online publication date: 6-Sep-2022
  • (2022)STROE: An Ungrounded String-Based Weight Simulation Device2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR51125.2022.00029(112-120)Online publication date: Mar-2022
  • (2022)Touching data with PropellerHandJournal of Visualization10.1007/s12650-022-00859-226:1(161-176)Online publication date: 1-Aug-2022

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