skip to main content
10.1145/3482632.3487493acmotherconferencesArticle/Chapter ViewAbstractPublication PagesiciscaeConference Proceedingsconference-collections
research-article

Design and Implementation of Digital Museum System Based on AR-VR Hybrid Technology

Authors Info & Claims
Published:22 November 2021Publication History
First page image

References

  1. Zheng Ningfei. Research on key technologies in augmented reality. XI'AN: Xidian University, 2007.Google ScholarGoogle Scholar
  2. Chen Feng, Wang Feng. Research on the application of VR/AR technology in the tour system of Virtual Museum: Taking The Palace Museum as an example. Popular Literature, 2020,478(4) : 85-86. Google ScholarGoogle Scholar
  3. Taowu. Application of AR-VR hybrid technology in museum exhibition interaction. Science and Technology Innovation report, 2019,16(5) : 254-254.Google ScholarGoogle Scholar
  4. Li Tingting, Wang Xianghai. Research on intelligence development system of children based on mixed technology of AR-VR. Computer engineering and applications, 2020,966(23) : 265-270. Google ScholarGoogle Scholar
  5. Zhang Li. Application of AR-VR fusion technology in museum display and exhibition. Identification and appreciation of cultural relics, 2020(4) : 138-139.Google ScholarGoogle Scholar
  6. Xing Yongkang. How to realize digital museum by Virtual Interactive Technology [J] . Digital technology and applications, 2019,37(6) : 200.Google ScholarGoogle Scholar
  7. Meng Qinghua. Digital Museum Application Analysis based on mobile augmented reality [J] . Electronic Technology and software engineering, 2016(15) : 75-76. Google ScholarGoogle Scholar
  8. Yuan Beier. Research on the application of VR/AR technology in museums [J] . Computer products and circulation, 2018(12) : 137,143. Google ScholarGoogle Scholar
  9. Kim hyo-min, oh sung-ho. Research on visual tour of Badashanren Memorial Museum based on VR/AR interactive design. Packaging engineering, 2019,40(6) : 87-93.Google ScholarGoogle Scholar
  1. Design and Implementation of Digital Museum System Based on AR-VR Hybrid Technology

      Recommendations

      Comments

      Login options

      Check if you have access through your login credentials or your institution to get full access on this article.

      Sign in
      • Published in

        cover image ACM Other conferences
        ICISCAE 2021: 2021 4th International Conference on Information Systems and Computer Aided Education
        September 2021
        2972 pages
        ISBN:9781450390255
        DOI:10.1145/3482632

        Copyright © 2021 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 22 November 2021

        Permissions

        Request permissions about this article.

        Request Permissions

        Check for updates

        Qualifiers

        • research-article
        • Research
        • Refereed limited

      PDF Format

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader

      HTML Format

      View this article in HTML Format .

      View HTML Format