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Unreachable: The physical impossibility of digital displays

Published: 20 February 2022 Publication History

Abstract

"Unreachable" is an artwork that explores the feelings caused by the absence of human closeness and social gathering, and the forced distancing imposed by the spread of the highly contagious virus COVID-19.
Digital technologies allowed the continuity of some activities adapted to this new reality. Nevertheless, although we can see and hear through them, they do not fulfill the human need for touch nor replace the sensations of being physically close to other people and of live cultural and leisure moments.
Through the display of images and videos that avoid the participants when they cross the minimum safety distance, this artwork addresses the feelings of the impossibility of physically reaching something important and meaningful through digital devices, even though these may simulate a sense of closeness.

References

[1]
Ali Borji and Laurent Itti. 2012. State-of-the-art in visual attention modeling. IEEE transactions on pattern analysis and machine intelligence 35, 1 (2012), 185–207.
[2]
Fry, Ben and Reas, Casey. [n.d.]. Processing. https://processing.org
[3]
Greg Borenstein. [n.d.]. OpenCV. https://github.com/atduskgreg/opencv-processing

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        cover image ACM Other conferences
        ARTECH '21: Proceedings of the 10th International Conference on Digital and Interactive Arts
        October 2021
        761 pages
        This work is licensed under a Creative Commons Attribution International 4.0 License.

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        Association for Computing Machinery

        New York, NY, United States

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        Published: 20 February 2022

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