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The Melody of the Mysterious Stones: A VR Mindfulness Game Using Sound Spatialization

Published: 28 April 2022 Publication History

Abstract

The Melody of Mysterious Stones is a VR meditation game that utilizes spatial audio technologies. One of the most common mindfulness exercises is to notice and observe five senses including the sense of sound. As a way of helping the players with focusing on their sense of sound, the Melody of Mysterious Stones makes use of spatialized sounds as game elements. Our play tests showed that game players enjoyed playing missions with spatial audio elements. Also, they reported that spatial audio helped them with focusing on their sense of sound and therefore felt more engaged in meditation materials.

Supplementary Material

VTT File (3491101.3516490-demo.vtt)
VTT File (3491101.3516490-trailer.vtt)
MP4 File (3491101.3516490-trailer.mp4)
Video Figure (Trailer)
MP4 File (3491101.3516490-demo.mp4)
Video Figure (Demo)

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Cited By

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  • (2024)SoundTrek: A Virtual Reality Audio Perspective-Switching GameCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678824(352-358)Online publication date: 14-Oct-2024
  • (2023)Dis/Immersion in Mindfulness Meditation with a Wandering Voice AssistantExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585627(1-6)Online publication date: 19-Apr-2023

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cover image ACM Conferences
CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
April 2022
3066 pages
ISBN:9781450391566
DOI:10.1145/3491101
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

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Publication History

Published: 28 April 2022

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Author Tags

  1. gamification
  2. meditation
  3. sound visualization
  4. spatial audio
  5. virtual reality

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  • Extended-abstract
  • Research
  • Refereed limited

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CHI '22
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CHI '22: CHI Conference on Human Factors in Computing Systems
April 29 - May 5, 2022
LA, New Orleans, USA

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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ACM CHI Conference on Human Factors in Computing Systems
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Cited By

View all
  • (2024)SoundTrek: A Virtual Reality Audio Perspective-Switching GameCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678824(352-358)Online publication date: 14-Oct-2024
  • (2023)Dis/Immersion in Mindfulness Meditation with a Wandering Voice AssistantExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585627(1-6)Online publication date: 19-Apr-2023

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