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Expert Evaluation of Haptic Virtual Reality User Interfaces for Medical Landmarking

Published: 28 April 2022 Publication History

Abstract

Three-dimensional (3D) models have widely been used in medical diagnosis and planning tasks. Haptic virtual reality (VR) interfaces implemented by using VR equipment and haptic devices have previously been proposed for these medical 3D manipulation tasks. They have been found to be faster and more accurate in a medical marking task with novel users, compared with the traditional 2D interaction technique that uses a mouse and a 2D display. In this study, we recruited medical experts who do the medical landmarking task as part of their daily work to examine the performance of haptic VR interfaces and to investigate experts’ user experience. There were no statistically significant differences between the haptic user interfaces and the mouse-based 2D interface in terms of task completion time and marking accuracy. Based on experts’ subjective data, haptic VR interfaces showed great potential for medical work because of the natural input methods and haptic feedback.

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  • (2024)A VR Intervention to Develop Social Skills in Children with ASD: An Expert EvaluationProceedings of the 2024 ACM International Conference on Interactive Media Experiences10.1145/3639701.3656322(30-40)Online publication date: 7-Jun-2024
  • (2023)Are we ready for Haptic Interactivity in VR? An Experimental Comparison of Different Interaction Methods in Virtual Reality Training2023 15th International Conference on Quality of Multimedia Experience (QoMEX)10.1109/QoMEX58391.2023.10178453(294-299)Online publication date: 20-Jun-2023

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cover image ACM Conferences
CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
April 2022
3066 pages
ISBN:9781450391566
DOI:10.1145/3491101
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 28 April 2022

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Author Tags

  1. 3D visualization
  2. force-feedback device
  3. haptic feedback
  4. model marking

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CHI '22
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CHI '22: CHI Conference on Human Factors in Computing Systems
April 29 - May 5, 2022
LA, New Orleans, USA

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

View all
  • (2024)A VR Intervention to Develop Social Skills in Children with ASD: An Expert EvaluationProceedings of the 2024 ACM International Conference on Interactive Media Experiences10.1145/3639701.3656322(30-40)Online publication date: 7-Jun-2024
  • (2023)Are we ready for Haptic Interactivity in VR? An Experimental Comparison of Different Interaction Methods in Virtual Reality Training2023 15th International Conference on Quality of Multimedia Experience (QoMEX)10.1109/QoMEX58391.2023.10178453(294-299)Online publication date: 20-Jun-2023

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