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“E-WAFE” - A Full Body Embodied Social Exergame

Published:07 November 2022Publication History

ABSTRACT

This paper presents and describes the technical implementation of a full body embodied social exergame called "Exercise - Water Air Fire Earth" or "E-WAFE" in short, developed by an interdisciplinary team of three students in the scope of a practical course module. The design decisions were aimed at creating immersive, longtime engaging gamification of exercise with social interaction, utilising new technologies and motivating people to exercise for physiological health as well as connecting people by indulging in social play. The networked, full body tracked (Virtual Reality headset, two controllers and three trackers) gameplay, involving exercises such as squatting and shadowboxing, implemented with a machine learning based approach, creates an immersive experience for currently two players.

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    • Published in

      cover image ACM Conferences
      CHI PLAY '22: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play
      November 2022
      419 pages
      ISBN:9781450392112
      DOI:10.1145/3505270

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      Publication History

      • Published: 7 November 2022

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      Overall Acceptance Rate421of1,386submissions,30%

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