ABSTRACT
This paper takes visitor experience as the center to study the specific strategies to enhance the digital display effect of the former residence Memorial Hall, in order to deal with the plight of its digital display development lag. Based on the theory of IPOP, this paper makes an empirical study of Tsou Jung Memorial Hall through questionnaire survey and field observation, this paper discusses the differences of four kinds of audience on the digital display of the former residence Memorial Hall. There are significant differences and correlations among the four kinds of experiences dimensions among the audiences with different preference types. Through the analysis of their internal relations, this paper explores the application possibility of IPOP theory in the digital display experience of museums, it provides a general plan for the evaluation of demonstration effect and the standard of technology application.
- Kotler N. 1999. Delivering experience; Marketing the museum's full range of assets. Museum News, 78 (3): 30–39, 58–61.Google Scholar
- Lee L. 2014. Frank Oppenheimer's theories and practice on museum visitor experience. Southeast Culture.Google Scholar
- Falk, J. H. 2016. Identity and the Museum Visitor Experience. Left Coast Press.Google Scholar
- Pekarik A. J, Doering Z. D, & Karns D. A. 1999. Exploring satisfying experiences in museums. Curator the Museum Journal, 42(2), 152-173.Google ScholarCross Ref
- Doering Z. D. 1999. Strangers, guests, or clients? visitor experiences in museums. Curator the Museum Journal, 42(2), 74-87.Google ScholarCross Ref
- Elliott P, & Loomis R. J. 1975. Studies of visitor behavior in museums and exhibitions: an annotated bibliography of sources primarily in the English language. Annotated Bibliographies, 39.Google Scholar
- Ali S. A. 2019. Exploring visitors' participation in museums and galleries using aesthetic visual markers.Google Scholar
- Schreiber J. B, & Pekarik A. J. 2014. Technical note: using latent class analysis versus k-means or hierarchical clustering to understand museum visitors. Curator the Museum Journal, 57(1), 45-59.Google ScholarCross Ref
- Pekarik A. J, Schreiber J. B, Hanemann N, Richmond K, & Mogel B. 2014. IPOP: a theory of experience preference. Curator: The Museum Journal, 57(1).Google Scholar
- Chen Z, Yang XB, Guo LR, & Cao HL. 2017. Design of interactive virtual museum roaming system based on point cloud and 3D model. Research and Exploration in Laboratory (5).Google Scholar
- Qu YP, Ren P, Yu WB, & Hu H. 2019. The Research on The Application of Display Technology Online and Offline in Museums. Journal of Natural Science Museum Research, 4(01), 5-14.Google Scholar
- Jiao ZY, Li XH. 2021. Interaction Design in the Application of the Art Museum Display. Design, 4(01), 5-14.Google Scholar
- Kumar J, Nielsen J, & Yammiyavar P. 2007. Tracing Cognitive Processes for Usability Evaluation: A Cross Cultural Mind Tape Study. International Conference on Usability & Internationalization. Springer-Verlag.Google Scholar
- Bewick V, Cheek L, & Ball J. 2004. Statistics review 9: one-way analysis of variance. Critical Care, 8(2).Google Scholar
- Zyda M. 2005. From visual simulation to virtual reality to games. Computer, 38(9), 25-32.Google ScholarDigital Library
Index Terms
- Research on Digital Exhibition Design of Former Residence Memorial Hall based on IPOP Theory
Recommendations
Common Software for Digital Exhibition of Japanese Cultural Heritage in Literature
CULTURECOMPUTING '13: Proceedings of the 2013 International Conference on Culture and ComputingWe have been working on digital exhibitions of Japanese cultural heritage. We tried to develop "common" software of digital contents. "Common" means "highly reusable" here. By using this software, humanity researchers or curators who produce exhibitions ...
Digital Transformation Strategy Initiative in Cultural Heritage: The Case of Tate Museum
Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and ProtectionAbstractMuseums have now changed their intent and embraced a more “visitor-oriented” approach to provide this unforgettable experience for visitors. Digital museum strategy plays a decisive role in how museums want to use technology to promote innovation ...
Chulalongkorn Interactive Virtual Memorial Hall (Museum)
ICACS '22: Proceedings of the 6th International Conference on Algorithms, Computing and SystemsChulalongkorn University Memorial Hall is an important historic landmark in Thailand that collects and displays valuable and interesting documents and items from the history of the Chulalongkorn University, which is the first university established by ...
Comments