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Surveying Technical Communicators in the Video Games Industry: Understanding the Backgrounds, Skills, Content, and Roles of TCs in the Video Games Industry

Published:06 October 2022Publication History

ABSTRACT

As a technical communicator working at Epic Games, I conducted a workplace study surveying technical communicators and what I dub “learning-based content developers” to answer the following research question: How do the background, skills, and content that TCs engage with affect their perceptions of their role and the work they do? The findings of this small survey can help technical communication professionals and educators understand the kinds of work TCs are doing in this industry, where they are in their careers, and what their focus is in their work. Overall, TCs employ and develop similar skills and content to TCs in other industries, are passionate about what they do and the products they work on, and value sharing that knowledge to support others.

References

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        • Published in

          cover image ACM Other conferences
          SIGDOC '22: Proceedings of the 40th ACM International Conference on Design of Communication
          October 2022
          187 pages
          ISBN:9781450392464
          DOI:10.1145/3513130

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          Association for Computing Machinery

          New York, NY, United States

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          • Published: 6 October 2022

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