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WireSketch: Bimanual Interactions for 3D Curve Networks in VR

Published:28 October 2022Publication History

ABSTRACT

3D content authoring in immersive environments has the advantage of allowing users to see a design result on its actual scale in real time. We present a system to intuitively create and modify 3D curve networks using bimanual gestures in virtual reality (VR). Our system provides a rich vocabulary of interactions in which both hands are used harmoniously following simple and intuitive grammar, and supports comprehensive manipulation of 3D curve networks.

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References

  1. Rahul Arora, Rubaiat Habib Kazi, Fraser Anderson, Tovi Grossman, Karan Singh, and George Fitzmaurice. 2017. Experimental evaluation of sketching on surfaces in VR. In Proc. CHI ’17. 5643–5654. https://doi.org/10.1145/3025453.3025474Google ScholarGoogle ScholarDigital LibraryDigital Library
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  1. WireSketch: Bimanual Interactions for 3D Curve Networks in VR

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    • Published in

      cover image ACM Conferences
      UIST '22 Adjunct: Adjunct Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology
      October 2022
      413 pages
      ISBN:9781450393218
      DOI:10.1145/3526114

      Copyright © 2022 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 28 October 2022

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      Overall Acceptance Rate842of3,967submissions,21%

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