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Building Virtual and Augmented Reality Passenger Experiences
Virtual and Augmented Reality (together XR) headsets enable the rendering of virtual content intermixed with reality. They have the capacity to allow passengers to break free from small physical displays in constrained environments such as cars, trains ...
Engineering Interactive Geospatial Visualizations for Cluster-Driven Ultra-high-resolution Wall Displays
Ultra-high-resolution wall-sized displays feature a very high pixel density over a large physical surface, typically covering a few square meters. They provide effective support for collaborative work sessions that involve the visualization of large, ...
(Semi-)Automatic Computation of User Interface Consistency
Many measures exist to (semi-)automatically compute the quality of a graphical user interface, such as aesthetic metrics, visual metrics, and performance metrics. These measures are mostly individual as they apply to a single graphical user interface ...
Design and Evaluation of AR-Assisted End-User Robot Path Planning Strategies
Nowadays, robots play an increasingly important role but still usually have to be programmed by highly skilled professionals. Therefore, end-user solutions supporting users in solving (simple) robot programming tasks without expert knowledge are a ...
Exploring Needs and Design Opportunities for Virtual Reality-based Contour Delineations of Medical Structures
Contour delineation, a critical phase in radiotherapy planning, refers to the process of identifying and segmenting malignant tumors and/or healthy organs from medical images. Today’s contouring software requires oncologists to inspect and contour ...
Gestural-Vocal Coordinated Interaction on Large Displays
On large displays, using keyboard and mouse input is challenging because small mouse movements do not scale well with the size of the display and individual elements on screen. We present “Large User Interface” (LUI), which coordinates gestural and ...
Interactive Story Box for Children with Cerebral Palsy
Children with cerebral palsy (CP) tend to have difficulty in speech communication, geometric cognition, and motion control. They need to go through intensive rehabilitation exercises to develop and enhance their capabilities for daily living. The ...
Sans Tracas: A Cross-platform Tool for Online EEG Experiments.
Driven by a desire to democratize electroencephalography (EEG) research, we created Sans Tracas - a cross-platform web application for running EEG experiments online. A collaborative effort between cognitive neuroscientists and HCI researchers, the ...
Style-Aware Sketch-to-Code Conversion for the Web
While sketching a graphical user interface (GUI) is a necessary step towards the creation of a Web application, its transformation into a coded GUI, with the proper styles, is still a tedious and time-consuming task that a designer should perform. ...
Towards a Domain-Specific Language to Specify Interaction Scenarios for Web-Based Graphical User Interfaces
The communication gap between software developers and subject-matter experts is one of the foremost long-standing problems in software development. The level of formality of the user requirements specification has a strong impact on the ability of ...
Automated Usability Smell Detection in VR Application with AutoQUEST
The quality of software products is not only measured by their set of functionality and features, the User Experience (UX) and the quality of the applications’ User Interface (UI) gets more and more important. In order to measure and improve the ...
Creating Virtual Prototypes of Technical Devices using Vivifly
When developing technical devices, such as home appliances, their user interfaces must be evaluated with respect to usability and user experience. For this, companies create expensive real world prototypes of these devices, ask users to interact with ...
Engineering Interactive Computing Systems for People with Disabilities
The advances in the area of interactive systems are unquestionable. New multi-modal, multi-user, multi-device/screen interaction and interaction techniques, new development methods and processes to improve the development of interactive systems, and so ...
Methods, Tools and Techniques for Trustworthy Autonomous Systems (TAS) Design and Development
This workshop focuses on methods, tools, and techniques to design and develop Trustworthy Autonomous Systems (TAS). TAS is an emerging area of interactive systems that is expanding the scope and remit of engineering. At every scale, making autonomous ...
Index Terms
- Companion of the 2022 ACM SIGCHI Symposium on Engineering Interactive Computing Systems
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Acceptance Rates
Year | Submitted | Accepted | Rate |
---|---|---|---|
EICS '20 Companion | 61 | 18 | 30% |
EICS '15 | 64 | 19 | 30% |
EICS '14 | 88 | 16 | 18% |
EICS '13 | 86 | 20 | 23% |
Overall | 299 | 73 | 24% |