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Inclusive Character Creator: A Showcase of Inclusive Design Principles for 3D Character Creators

Published: 25 July 2022 Publication History

Abstract

Inclusive Character Creator is a speculative design research project that seeks to address some of the long-standing issues of sexism, racism, ableism, and sizeism prevalent in most 3D character creators in interactive media. This project focuses on stylized and expressive features rather than hyperrealism. It seeks to redefine what it means to start a character from a “default body,” a definition that usually results in creating a biased system that relies on media norms. A version 1.0 has been built, encapsulating fundamental principles resulting from research.

Supplementary Material

In order to play the Inclusive Character Creator build, you need a Windows machine with mouse and keyboard. Steps: (1) Unzip the file. (2) Run the executable. (3) Follow the in-game menu options. (4) Press "Escape" to bring up menu options to quit the game. (InclusiveCharacterCreator_Build_Win.zip)
MP4 File (InclusiveCharacterCreator_FastForward.mp4)
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References

[1]
Campo Santo. 2018. Zora's Hair. Campo Santo Development Blog. https://blog.camposanto.com/post/171638832704/zora-is-one-of-the-two-main-characters-in-our
[2]
Geena Davis Institute on Gender in Media. 2021. The Double-Edged Sword of Online Gaming: An Analysis of Masculinity in Video Games and the Gaming Community. See Jane. https://seejane.org/research-informs-empowers/double-edged-sword-of-online-gaming/
[3]
Kiki Olofsson and Kristin Adolfsson. 2017. Crush the Norm: Diversity Rules (At King). Game Developers Conference 2017. https://www.youtube.com/watch?v=HmZZAHDqdfE
[4]
Andre Walker. 2022. Hair Typing System. Andre Walker Hair. https://andrewalkerhair.com/

Cited By

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  • (2024)Is it Part of Me? Exploring Experiences of Inclusive Avatar Use For Visible and Invisible Disabilities in Social VRProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675601(1-15)Online publication date: 27-Oct-2024
  • (2024)The Influence of Environmental Context on the Creation of Cartoon-like Avatars in Virtual Reality2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00052(298-308)Online publication date: 16-Mar-2024
  • (2024)Equity and Embeddedness: A Dominant Theme for Contemporary Gaming Research2024 IEEE Gaming, Entertainment, and Media Conference (GEM)10.1109/GEM61861.2024.10585536(1-5)Online publication date: 5-Jun-2024
  • Show More Cited By

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Published In

cover image ACM Conferences
SIGGRAPH '22: ACM SIGGRAPH 2022 Posters
July 2022
132 pages
ISBN:9781450393614
DOI:10.1145/3532719
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 25 July 2022

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Author Tags

  1. Character
  2. avatar
  3. diversity
  4. inclusion
  5. representation

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  • Poster
  • Research
  • Refereed limited

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SIGGRAPH '22
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Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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Cited By

View all
  • (2024)Is it Part of Me? Exploring Experiences of Inclusive Avatar Use For Visible and Invisible Disabilities in Social VRProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675601(1-15)Online publication date: 27-Oct-2024
  • (2024)The Influence of Environmental Context on the Creation of Cartoon-like Avatars in Virtual Reality2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00052(298-308)Online publication date: 16-Mar-2024
  • (2024)Equity and Embeddedness: A Dominant Theme for Contemporary Gaming Research2024 IEEE Gaming, Entertainment, and Media Conference (GEM)10.1109/GEM61861.2024.10585536(1-5)Online publication date: 5-Jun-2024
  • (2023)XR Embodiment and the Changing Nature of Sexual HarassmentSocieties10.3390/soc1302003613:2(36)Online publication date: 2-Feb-2023

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