ABSTRACT
No abstract available.
Supplemental Material
Recommendations
Real-time rendering of plant leaves
SIGGRAPH '05: ACM SIGGRAPH 2005 PapersThis paper presents a framework for the real-time rendering of plant leaves with global illumination effects. Realistic rendering of leaves requires a sophisticated appearance model and accurate lighting computation. For leaf appearance we introduce a ...
Real-time rendering of realistic-looking grass
GRAPHITE '05: Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East AsiaThe absence of accurately rendered grass in real-time applications such as games and simulation systems can be directly attributed to the massive amounts of geometry required to model grass patches. This in turn is responsible for the drastic increase ...
Real-Time Rendering of Rough Refraction
We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide scattering as light enters and exits objects, which significantly complicates ...
Comments