ABSTRACT
This talk presents an animation friendly, procedural solution for animating ropes in the movie The Sea Beast. With over 5000 ropes on our hero tall ship, we embarked on development of a better rope solution for our animators. The resulting rope rig would allow our animators to interact with ropes using intuitive controls, while producing complex shapes and preserving length. Character interactions with ropes were easy to produce, and stretchy, rubbery ropes avoided. This new rope rig was critical to the believability of our world, considering the massive number of ropes, in so many shots. With this new rig, we were even able to final some shots in animation, without having to simulate the rope dynamics at all.
Supplemental Material
- Dan Sheerin. 2014. Procedural Tentacle Bundles in ”Edge of Tomorrow”. In ACM SIGGRAPH 2014 Talks (Vancouver, Canada) (SIGGRAPH ’14). Association for Computing Machinery, New York, NY, USA, Article 33, 1 pages. https://doi.org/10.1145/2614106.2614207Google ScholarDigital Library
Index Terms
- Rigging the Rigging: An Animation Friendly Rope System for The Sea Beast
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