ABSTRACT
The exceptional advent and dominance of interactive multimedia applications in our days has led to the need for their exploitation for educational, among many other, purposes. In this work, we present the design and implementation of a multimedia annotation environment for young children using the Java 2 Platform. This environment was developed to provide children of ages 4 to 8 with the opportunity to reflect upon and annotate episodes from their everyday life.
Our aim was to exploit the recent technological developments in the field of multimedia and the processing capabilities of contemporary personal computers, in order to build an annotation environment where children would be able to add multimedia annotations to videos. Apart, from the environment itself, design choices, interface realization, platform limitations and emerging solutions as well as media handling methods and performance issues are also presented.
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Index Terms
- Using Java to implement a multimedia annotation environment for young children
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