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Glow the Buzz: a VR Puzzle Adventure Game Mainly Played Through Haptic Feedback

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Published:19 April 2023Publication History

ABSTRACT

Virtual Reality (VR) has become a popular tool, leading to increased demands for various immersive VR games for players. In addition, haptic technology is gaining attention as it adds a sense of touch to the visual and auditory dominant Human-Computer Interface (HCI) in terms of providing more extended VR experiences. However, most games, including VR, use haptics as a supplement while mostly depending on the visual elements as their main mode of transferring information. It is because the complexity of haptic in accurately capturing and replicating touch is still in its infancy. To further investigate the potential of haptics, we propose to Glow the Buzz, a VR game in which haptic feedback serves as a core element using wearable haptic devices. Our research explores whether haptic stimuli can be a primary form of interaction by conceiving iterative playtests for three puzzle designs - rhythm, texture, and direction. By proposing a VR haptic puzzle game that cannot be played without haptics, the study concludes that haptic technology in VR has the potential extendability. The study also suggests elements that enhance discriminability of haptic stimuli in each puzzle.

Footnotes

  1. 1 A name taken from the Korean term for firefly

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Supplemental Material

3544549.3583827-video.mp4

Video Presentation of the Game

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75.6 MB

3544549.3583827-preview.mp4

Video Preview

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88 MB

3544549.3583827-talk-video.mp4

Pre-recorded Video Presentation

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59 MB

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      • Published in

        cover image ACM Conferences
        CHI EA '23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems
        April 2023
        3914 pages
        ISBN:9781450394222
        DOI:10.1145/3544549

        Copyright © 2023 Owner/Author

        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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        Publication History

        • Published: 19 April 2023

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        Overall Acceptance Rate6,164of23,696submissions,26%

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