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From Thoughts to Interaction: Designing Controls for Video Playback Gestures with Embodied Schemata

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Published:19 April 2023Publication History

ABSTRACT

Interactive public displays are now pervasive; however, designing gestures to interact with them is still a challenge for embodied interaction. We introduce a methodology, based on Conceptual Metaphor Theory (CMT) and Elicitation Studies, that can inform the work of interaction designers when they craft gestures that "make sense" to their users. Our approach is structured in three phases: elicitation, analysis, and design. Through the use case of an interactive video player, we describe how we collected data from participants in an elicitation study, how we extracted the embodied schemata that users associated with each video function, and how an interaction designer can use those schemata to design multiple gestures. We then present the results of a survey that show that the gestures generated with embodied schemata made more sense to people than those crafted without using embodied schemata.

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    • Published in

      cover image ACM Conferences
      CHI EA '23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems
      April 2023
      3914 pages
      ISBN:9781450394222
      DOI:10.1145/3544549

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      • Published: 19 April 2023

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