skip to main content
10.1145/3547522.3547683acmotherconferencesArticle/Chapter ViewAbstractPublication PagesnordichiConference Proceedingsconference-collections
extended-abstract

Adjustable Graphical Notation and Accessible Hardware to Accommodate the Force Feedback Design Process: Redesign of Feelix based on Preliminary Evaluations of Design Tools and Methods

Published:08 October 2022Publication History

ABSTRACT

Feelix is a haptic authoring tool developed to support the design of force feedback and motion in user interfaces. The design of the tool has been informed by guidelines derived from prior research on the haptic interaction design process and haptic authoring tools. This paper presents studies that have been conducted to evaluate the design method and tools presented in Feelix through workshops and longitudinal evaluations with researchers and students from two different universities. The insights from the preliminary evaluation are translated into implications for the design of tools and toolkits for the development of haptic user interfaces. To conclude, we describe how the insights from the study, and the subsequent derived implications, have informed the redesign of Feelix.

Skip Supplemental Material Section

Supplemental Material

FeelixLWBnordiCHI22shortvideo.mp4

mp4

60.5 MB

References

  1. Mario, J. Enriquez and Karon, E. MacLean. 2003. The hapticon editor: a tool in support of haptic communication research. In 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings., IEEE Comput. Soc, Los Angeles, CA, USA, 356–362. DOI:https://doi.org/10.1109/HAPTIC.2003.1191310Google ScholarGoogle Scholar
  2. Lars-Erik Janlert and Erik Stolterman. 2017. Things that keep us busy: The elements of interaction. MIT Press.Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Karon E MacLean. 2000. Designing with haptic feedback. In Proceedings 2000 icra. millennium conference. ieee international conference on robotics and automation. symposia proceedings (cat. no. 00ch37065), IEEE, 783–788.Google ScholarGoogle ScholarCross RefCross Ref
  4. Karon E MacLean. 2008. Haptic interaction design for everyday interfaces. Reviews of Human Factors and Ergonomics 4, 1 (2008), 149–194.Google ScholarGoogle ScholarCross RefCross Ref
  5. Karon E. MacLean, Oliver S. Schneider, and Hasti Seifi. 2017. Multisensory haptic interactions: understanding the sense and designing for it. In The Handbook of Multimodal-Multisensor Interfaces: Foundations, User Modeling, and Common Modality Combinations - Volume 1, Sharon Oviatt, Björn Schuller, Philip R. Cohen, Daniel Sonntag, Gerasimos Potamianos and Antonio Krüger (eds.). ACM, 97–142. DOI:https://doi.org/10.1145/3015783.3015788Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Ken Nakagaki, Joanne Leong, Jordan L Tappa, João Wilbert, and Hiroshi Ishii. 2020. Hermits: Dynamically reconfiguring the interactivity of self-propelled tuis with mechanical shell add-ons. In Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology, 882–896.Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Anke van Oosterhout, Miguel Bruns, and Eve Hoggan. 2020. Facilitating flexible force feedback design with feelix. In Proceedings of the 2020 International Conference on Multimodal Interaction, 184–193.Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Anke van Oosterhout, Eve Hoggan, Majken Kirkegaard Rasmussen, and Miguel Bruns. 2019. DynaKnob: combining haptic force feedback and shape change. In Proceedings of the 2019 on Designing Interactive Systems Conference, 963–974.Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Anke van Oosterhout, Majken Kirkegård Rasmussen, Eve Hoggan, and Miguel Bruns. 2018. Knobology 2.0: Giving shape to the haptic force feedback of interactive knobs. In The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 197–199.Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Jörg Reisinger, Jörg Wild, Gerhard Mauter, and Heiner Bubb. 2006. Haptical feeling of rotary switches. In Proc. of the Eurohaptics Conf.Google ScholarGoogle Scholar
  11. Oliver Schneider, Karon MacLean, Colin Swindells, and Kellogg Booth. 2017. Haptic experience design: What hapticians do and where they need help. International Journal of Human-Computer Studies 107, (2017), 5–21.Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Oliver S. Schneider and Karon E. MacLean. 2016. Studying design process and example use with Macaron, a web-based vibrotactile effect editor. In 2016 IEEE Haptics Symposium (HAPTICS), IEEE, Philadelphia, PA, USA, 52–58. DOI:https://doi.org/10.1109/HAPTICS.2016.7463155Google ScholarGoogle Scholar
  13. Hasti Seifi, Matthew Chun, Colin Gallacher, Oliver Schneider, and Karon E. MacLean. 2020. How Do Novice Hapticians Design? A Case Study in Creating Haptic Learning Environments. IEEE Trans. Haptics 13, 4 (October 2020), 791–805. DOI:https://doi.org/10.1109/TOH.2020.2968903Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. SimpleFOCproject - Arduino Compatible Open Source Field Oriented Control (FOC) project. Retrieved, May 5, 2022 from https://simplefoc.com/Google ScholarGoogle Scholar
  15. Colin. Swindells, E. Maksakov, Karon, E. MacLean, and V. Chung. 2006. The Role of Prototyping Tools for Haptic Behavior Design. In 2006 14th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, IEEE, Alexandria, VA, USA, 161–168. DOI:https://doi.org/10.1109/HAPTIC.2006.1627084Google ScholarGoogle Scholar

Index Terms

  1. Adjustable Graphical Notation and Accessible Hardware to Accommodate the Force Feedback Design Process: Redesign of Feelix based on Preliminary Evaluations of Design Tools and Methods

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Other conferences
      NordiCHI '22: Adjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference
      October 2022
      216 pages
      ISBN:9781450394482
      DOI:10.1145/3547522

      Copyright © 2022 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 8 October 2022

      Check for updates

      Qualifiers

      • extended-abstract
      • Research
      • Refereed limited

      Acceptance Rates

      Overall Acceptance Rate379of1,572submissions,24%

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    HTML Format

    View this article in HTML Format .

    View HTML Format