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abstract

VR Education Contents for Core Fundamental Nursing Skills

Published: 24 November 2022 Publication History

Abstract

This educational content concerns fundamental nursing skills by using virtual reality. Blood sugar testing and the administration of insulin subcutaneous injection are two of the most frequently used among the 20 core fundamental nursing skills. The content pertaining to these tasks can be used for self-management education for diabetic patients. This contents designed a core fundamental nursing skill on immersive VR contents by dividing the learner's experience into three stages: guide, mission, and feedback with these skills. And it is designed by tracking the movement of the hand through finger joint recognition without using a controller for immerse in training. This content will help improve nursing students’ clinical practice competency.

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  • (2023)Application of Virtual Reality Technology in Practical Teaching of Printing MachinesProceedings of the 3rd International Conference on Internet, Education and Information Technology (IEIT 2023)10.2991/978-94-6463-230-9_71(591-598)Online publication date: 31-Aug-2023

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cover image ACM Conferences
SA '22: SIGGRAPH Asia 2022 XR
November 2022
36 pages
ISBN:9781450394734
DOI:10.1145/3550472
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 24 November 2022

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Author Tags

  1. Core Fundamental Nursing Skills
  2. Finger Joint Recognition
  3. VR Education Contents
  4. Virtual Reality

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  • Abstract
  • Research
  • Refereed limited

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SA '22
Sponsor:
SA '22: SIGGRAPH Asia 2022
December 6 - 9, 2022
Daegu, Republic of Korea

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Overall Acceptance Rate 178 of 869 submissions, 20%

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Cited By

View all
  • (2023)Application of Virtual Reality Technology in Practical Teaching of Printing MachinesProceedings of the 3rd International Conference on Internet, Education and Information Technology (IEIT 2023)10.2991/978-94-6463-230-9_71(591-598)Online publication date: 31-Aug-2023

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