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Comparing a Large-Scale Display and an Interactive Projector for One-to-Many Mixed Reality (MR) Remote Collaboration

Published: 01 December 2022 Publication History

Abstract

Mixed Reality (MR) has significant potential to support scenarios of remote collaboration, where distributed team-members need to establish a common understanding. However, most efforts have been devoted to explore one-to-one use-cases. This work describes a one-to-many user study with 16 participants, aimed at understanding how an on-site team-member can be assisted by small groups using: a large-scale display (C1) and an interactive projector (C2) to collaborate and provide guidance during a remote maintenance procedure. Results suggest condition C1 was preferred by the majority of participants, having higher level of social presence and being considered more useful for information understanding, while condition C2 was considered easier to express ideas properly.

References

[1]
Bernardo Marques, Samuel Silva, Paulo Dias, and Beatriz Sousa Santos. 2022. One-to-Many Remote Scenarios: The Next Step in Collaborative Extended Reality (XR) Research. In Workshop on Analytics, Learning & Collaboration in eXtended Reality (XR-WALC). ACM International Conference on Interactive Media Experiences (IMX 2022). 1–6.
[2]
Bernardo Marques, Samuel Silva, António Teixeira, Paulo Dias, and Beatriz Sousa Santos. 2021. A vision for contextualized evaluation of remote collaboration supported by AR. Computers & Graphics 102 (2021), 413–425.
[3]
Bernardo Marques, António Teixeira, Samuel Silva, João Alves, Paulo Dias, and B. S. Santos. 2021. A critical analysis on remote collaboration mediated by Augmented Reality: Making a case for improved characterization and evaluation of the collaborative process. Computers & Graphics 102 (2021), 619–633.
[4]
Mickael Sereno, Xiyao Wang, Lonni Besançon, Michael J Mcguffin, and Tobias Isenberg. 2020. Collaborative work in Augmented Reality: A survey. IEEE Transactions on Visualization and Computer Graphics (2020), 1–20.

Cited By

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  • (2024)AVICol: Adaptive Visual Instruction for Remote Collaboration Using Mixed RealityInternational Journal of Human–Computer Interaction10.1080/10447318.2024.231392041:2(1260-1279)Online publication date: 18-Feb-2024

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  1. Comparing a Large-Scale Display and an Interactive Projector for One-to-Many Mixed Reality (MR) Remote Collaboration

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    cover image ACM Conferences
    SUI '22: Proceedings of the 2022 ACM Symposium on Spatial User Interaction
    December 2022
    233 pages
    ISBN:9781450399487
    DOI:10.1145/3565970
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 01 December 2022

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    Author Tags

    1. Mixed Reality
    2. One-to-many
    3. Remote Collaboration

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    • Abstract
    • Research
    • Refereed limited

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    • FCT

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    SUI '22
    SUI '22: Symposium on Spatial User Interaction
    December 1 - 2, 2022
    CA, Online, USA

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    Overall Acceptance Rate 86 of 279 submissions, 31%

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    Cited By

    View all
    • (2024)AVICol: Adaptive Visual Instruction for Remote Collaboration Using Mixed RealityInternational Journal of Human–Computer Interaction10.1080/10447318.2024.231392041:2(1260-1279)Online publication date: 18-Feb-2024

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