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View all- Gini FRoumelioti ESchiavo GPaladino MNyul BMarconi A(2025)Engaging youth in gender-based violence education through gamification: A user experience evaluation of different game modalitiesEntertainment Computing10.1016/j.entcom.2024.10091952(100919)Online publication date: Jan-2025
- Gini FRoumelioti EFiori FJakobi ANyúl BMarconi APaladino MSchiavo GZancanaro M(2024)Tackling Gender-Based Violence Through Gamification: a Preliminary EvaluationProceedings of the 2024 International Conference on Advanced Visual Interfaces10.1145/3656650.3656696(1-9)Online publication date: 3-Jun-2024
- Schiavo GRoumelioti EDeppieri GMarconi A(2024)Gamification Strategies for Child Protection: Best Practices for Applying Digital Gamification in Child Sexual Abuse PreventionProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3655813(282-289)Online publication date: 17-Jun-2024