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Hand Skeleton Graph Feature for Indonesian Sign Language (BISINDO) Recognition Based on Computer Vision

Published: 27 February 2023 Publication History

Abstract

Sign language is a means of communication for The Deaf. Indonesian Sign language or BISINDO is one of the sign languages that is used in Indonesia. For The Deaf with The Deaf sign language is a means of communicating effectively, but not for The Deaf with the hearing. This is partially due to insufficient basic knowledge of The Hearing about how to communicate with The Deaf. A sign language translator needed to help The Deaf communicate with The Hearing. Limited of sign language translator is the reason for this research to develop sign language recognition methods. This research is about the development of methods for recognizing basic sign language alphabet and numbers based on computer vision. Basic sign language alphabet and numbers are demonstrated by arms, so they can be the basis to recognize alphabet and number from them. In this research skeletons graphs are extracted. Features are obtained from angle as direction for each chosen vertex. These features are known as skeletal based. To calculate similarity of the alphabet and numbers based on features, this research uses K-Nearest Neighbor (KNN). The best result of recognize sign language alphabet is 99.70% and to recognize sign language numbers the accuracy is 99.81%.

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  1. Hand Skeleton Graph Feature for Indonesian Sign Language (BISINDO) Recognition Based on Computer Vision

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    IC3INA '22: Proceedings of the 2022 International Conference on Computer, Control, Informatics and Its Applications
    November 2022
    415 pages
    ISBN:9781450397902
    DOI:10.1145/3575882
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 27 February 2023

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    Author Tags

    1. Computer Vision
    2. Graph
    3. Indonesian Sign Language (BISINDO)
    4. K-Nearest Neighbor
    5. Sign Language Recognition
    6. Skeleton Graph

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