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Teaching Environmentally Conscious Game Design: Lessons and Challenges

Published: 12 March 2023 Publication History

Abstract

A growing number of game design and development programs in higher education are beginning to incorporate environmental considerations into their curricula. This aligns with the broader push for more responsible and environmentally conscious practices in game production, consumption, and education. This article introduces two ongoing European inter-university projects: the Erasmus+ Greening Games project and the Nordplus-funded Nordic Alliance for Sustainability in Gaming network. Using them as case studies, the article reflects on the lessons learned and the challenges encountered while implementing the projects’ pilot stages, as well as their implications for environmentally conscious game design education more broadly.

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  • (2023)FridgeSort - Improving Fridge Sorting behaviour to reduce Food Waste through a Mobile Serious GameProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627801(420-427)Online publication date: 3-Dec-2023

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Published In

cover image Games: Research and Practice
Games: Research and Practice  Volume 1, Issue 1
March 2023
103 pages
EISSN:2832-5516
DOI:10.1145/3581756
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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 12 March 2023
Accepted: 01 February 2023
Received: 05 October 2022
Published in GAMES Volume 1, Issue 1

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Author Tags

  1. Game design
  2. sustainability
  3. education
  4. green computing

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  • ERASMUS+
  • European Union
  • Nordplus Higher Education program of the Nordic Council of Ministers

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  • (2023)FridgeSort - Improving Fridge Sorting behaviour to reduce Food Waste through a Mobile Serious GameProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627801(420-427)Online publication date: 3-Dec-2023

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