skip to main content
10.1145/3585088.3594486acmconferencesArticle/Chapter ViewAbstractPublication PagesidcConference Proceedingsconference-collections
extended-abstract

Programmable Floor Robot Robotito and its Tangible and Virtual Interface

Published: 19 June 2023 Publication History

Abstract

Robotito is an omnidirectional robot designed and developed at Universidad de la República, Uruguay. It is part of a research line in educational robotics aimed at developing free software and open hardware robots for educational use. It was developed in 2018 and has been used in various research projects and educational activities since then. The demo aims to present the robot and its two programming interfaces (tangible and digital interface) to the IDC community to discuss its use in research and education, identify possible extensions and improvements, and encourage international collaborations.

References

[1]
Adafruit. [n. d.]. Adafruit Proximity, Light, RGB, and Gesture Sensor. https://www.adafruit.com/product/3595. Last accessed on 2023-03-10.
[2]
Adafruit. [n. d.]. NeoPixel Ring - 24 x 5050 RGB LED with Integrated Drivers. https://www.adafruit.com/product/1586. Last accessed on 2023-03-10.
[3]
Ewelina Bakala, Anaclara Gerosa, Juan Pablo Hourcade, Maria Pascale, Camila Hergatacorzian, and Gonzalo Tejera. 2022. Design factors affecting the social use of programmable robots to learn computational thinking in kindergarten. In Interaction design and children. 422–429.
[4]
Ceylan Beşevli, Tilbe Göksun, and Oğuzhan Özcan. 2022. Designing Physical Objects for Young Children’s Magnitude Understanding: A TUI Research Through Design Journey. In Interaction Design and Children. 109–122.
[5]
Sandra Monica Câmara Olim, Valentina Nisi, and Elisa Rubegni. 2022. Periodic Fable Augmenting Chemistry with Technology, Characters and Storytelling. In Interaction Design and Children. 123–136.
[6]
Julia Chatain, Virginia Ramp, Venera Gashaj, Violaine Fayolle, Manu Kapur, Robert W Sumner, and Stéphane Magnenat. 2022. Grasping Derivatives: Teaching Mathematics through Embodied Interactions using Tablets and Virtual Reality. In Interaction Design and Children. 98–108.
[7]
Mighty Chen. 2022. Small Leans into Big Steps: A Mixed-Reality Environment to Support Embodied, Ensembled Mathematics Learning. In Interaction Design and Children. 564–568.
[8]
Yussy Miriam Chinchay Manco. 2022. Designing an e-learning ecosystem to support people with autism spectrum disorders. A digital transformation in special education. In Interaction Design and Children. 655–657.
[9]
Ibrahim El Shemy. 2022. Language Learning with Mobile Augmented Reality and Artificial Intelligence for Children with Autism Spectrum Disorder. In Interaction Design and Children. 658–661.
[10]
Silvia Ferrando, Erica Volta, and Gualtiero Volpe. 2022. Multisensory Technologies to Support Teaching: an Ongoing Project. In Interaction Design and Children. 557–563.
[11]
Isser Troy Mangin Gagan, Maria Angela Mikaela Eusebio Matias, Ivy Tan, Christianne Marie Vinco, Ethel Ong, and Ron Resurreccion. 2022. Designing A Virtual Talking Companion to Support the Social-Emotional Learning of Children with ASD. In Interaction Design and Children. 464–471.
[12]
Anaclara Gerosa, Víctor Koleszar, Leonel Gómez-Sena, Gonzalo Tejera, and Alejandra Carboni. 2019. Educational robotics and computational thinking development in preschool. In 2019 XIV Latin American Conference on Learning Technologies (LACLO). IEEE, 226–230.
[13]
GROBOTRONICS. [n. d.]. Active buzzer. https://grobotronics.com/buzzer-5v.html?sl=en. Last accessed on 2023-03-10.
[14]
Arzu Guneysu Ozgur, Ali Reza Majlesi, Victor Taburet, Sebastiaan Meijer, Iolanda Leite, and Sanna Kuoppamäki. 2022. Designing Tangible Robot Mediated Co-located Games to Enhance Social Inclusion for Neurodivergent Children. In Interaction Design and Children. 536–543.
[15]
Grace C Lin, Ilana Schoenfeld, Meredith Thompson, Yiting Xia, Cigdem Uz-Bilgin, and Kathryn Leech. 2022. ” What color are the fish’s scales?” Exploring parents’ and children’s natural interactions with a child-friendly virtual agent during storybook reading. In Interaction Design and Children. 185–195.
[16]
Yu-Yu Liu and Ole Sejer Iversen. 2022. Computational Thinking through Tangible Play: Understanding Social Dialogues in Children’s Learning. In Interaction Design and Children. 596–603.
[17]
Gennie Mansi, Sue Reon Kim, and Jessica Roberts. 2022. Ready, Set, Art: Technology Needs and Tools for Remote K-2 Art Education. In Interaction Design and Children. 150–184.
[18]
Beste Ozcan, Valerio Sperati, Flora Giocondo, Massimiliano Schembri, and Gianluca Baldassarre. 2022. Interactive soft toys to support social engagement through sensory-motor plays in early intervention of kids with special needs. In Interaction Design and Children. 625–628.
[19]
Tanci Simões Gomes, Taciana Pontual Falcão, and Patricia Tedesco. 2022. An educational transmedia storytelling proposal to teach computational thinking for children. In Interaction Design and Children. 690–692.
[20]
SparkFun. [n. d.]. SparkFun ESP32 Thing - SparkFun Electronics. https://www.sparkfun.com/products/13907. Last accessed on 2023-03-10.
[21]
STMicroelectronics. [n. d.]. VL53L0X - World smallest Time-of-Flight (ToF) ranging sensor. https://www.st.com/en/imaging-and-photonics-solutions/vl53l0x.html. Last accessed on 2023-03-10.
[22]
Gonzalo Tejera, Guillermo Amorin, Andrés Sere, Nicolás Capricho, Pablo Margenat, and Jorge Visca. 2019. Robotito: programming robots from preschool to undergraduate school level. In 2019 19th International Conference on Advanced Robotics (ICAR). IEEE, 296–301.
[23]
Jorge Visca. [n. d.]. Lua RTOS robotito branch. https://github.com/xopxe/Lua-RTOS-ESP32/tree/robotito. Last accessed on 2023-03-10.
[24]
Whitecat. [n. d.]. Lua RTOS. https://github.com/whitecatboard/Lua-RTOS-ESP32. Last accessed on 2023-03-10.
[25]
Jeanette Wing. 2011. Research notebook: Computational thinking—What and why. The link magazine 6 (2011), 20–23.
[26]
Niloofar Zarei, Francis Quek, Sharon Lynn Chu, Angela Chan, and Joshua Howell. 2022. Designing Interactive Contextual Cues for Children’s Video-Stimulated Writing. In Interaction Design and Children. 196–205.
[27]
David Zikovitz, Nathan Holbert, and Isabel Correa. 2022. The Secret Communication Panel: A Constructionist Communications Device for Developing Computational Thinking Skills in School-Age Children. In Interaction Design and Children. 637–640.

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
IDC '23: Proceedings of the 22nd Annual ACM Interaction Design and Children Conference
June 2023
824 pages
ISBN:9798400701313
DOI:10.1145/3585088
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 19 June 2023

Check for updates

Author Tags

  1. Educational robotics
  2. tangible and digital programming interface
  3. young children

Qualifiers

  • Extended-abstract
  • Research
  • Refereed limited

Funding Sources

  • Programa de Desarrollo de las Ciencias Básicas (PEDECIBA)
  • Agencia Nacional de Investigación e Innovación

Conference

IDC '23
Sponsor:
IDC '23: Interaction Design and Children
June 19 - 23, 2023
IL, Chicago, USA

Acceptance Rates

Overall Acceptance Rate 172 of 578 submissions, 30%

Upcoming Conference

IDC '25
Interaction Design and Children
June 23 - 26, 2025
Reykjavik , Iceland

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • 0
    Total Citations
  • 77
    Total Downloads
  • Downloads (Last 12 months)27
  • Downloads (Last 6 weeks)4
Reflects downloads up to 28 Feb 2025

Other Metrics

Citations

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

HTML Format

View this article in HTML Format.

HTML Format

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media