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Sparkybot:An Embodied AI Agent-Powered Robot with Customizable Characters andInteraction Behavior for Children

Published: 29 October 2023 Publication History

Abstract

Sparkybot is a novel robotic platform designed to enrich children-robot interaction by leveraging embodied agent technology. The platform allows children to customize the interaction characters and behaviors of the robot, providing a more personalized and engaging experience. Two scenarios are demonstrated to showcase how children can customize and interact with the robot. Our goal is to provide a platform that enables children to interact with robots in a more creative and engaging way.

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References

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Patrícia Alves-Oliveira, Patrícia Arriaga, Ana Paiva, and Guy Hoffman. 2017. Yolo, a robot for creativity: A co-design study with children. In Proceedings of the 2017 Conference on Interaction Design and Children. 423–429.
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Tony Belpaeme, James Kennedy, Aditi Ramachandran, Brian Scassellati, and Fumihide Tanaka. 2018. Social robots for education: A review. Science robotics 3, 21 (2018), eaat5954.
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Arzu Guneysu Ozgur, Ali Reza Majlesi, Victor Taburet, Sebastiaan Meijer, Iolanda Leite, and Sanna Kuoppamäki. 2022. Designing tangible robot mediated co-located games to enhance social inclusion for neurodivergent children. In Interaction design and children. 536–543.
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Lukas Hostettler, Ayberk Özgür, Séverin Lemaignan, Pierre Dillenbourg, and Francesco Mondada. 2016. Real-time high-accuracy 2d localization with structured patterns. In 2016 IEEE International Conference on Robotics and Automation (ICRA). IEEE, 4536–4543.
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Aoi Minamoto and Zitao Zhang. 2023. Aimoji, an Affordable Interaction Kit That Upcycles Used Toy as Companion Robot. In Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction (Stockholm, Sweden) (HRI ’23). Association for Computing Machinery, New York, NY, USA, 798–801. https://doi.org/10.1145/3568294.3580186
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Nazgul Tazhigaliyeva, Yerassyl Diyas, Dmitriy Brakk, Yernar Aimambetov, and Anara Sandygulova. 2016. Learning with or from the robot: exploring robot roles in educational context with children. In Social Robotics: 8th International Conference, ICSR 2016, Kansas City, MO, USA, November 1-3, 2016 Proceedings 8. Springer, 650–659.

Cited By

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  • (2024)TangibleNegotiation: Probing Design Opportunities for Integration of Generative AI and Swarm Robotics for Imagination Cultivation in Child Art EducationCompanion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing10.1145/3675094.3677586(66-70)Online publication date: 5-Oct-2024
  • (2024)DishAgent: Enhancing Dining Experiences through LLM-Based Smart DishesAdjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686755(1-4)Online publication date: 13-Oct-2024
  • (2023)Designing Future In-Vehicle Assistants: Insights from User Imaginations and ExperiencesProceedings of the Eleventh International Symposium of Chinese CHI10.1145/3629606.3629663(508-520)Online publication date: 13-Nov-2023

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  1. Sparkybot:An Embodied AI Agent-Powered Robot with Customizable Characters andInteraction Behavior for Children

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      cover image ACM Conferences
      UIST '23 Adjunct: Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology
      October 2023
      424 pages
      ISBN:9798400700965
      DOI:10.1145/3586182
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Publication History

      Published: 29 October 2023

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      Author Tags

      1. children-robot interaction
      2. contextual behaviors
      3. embodied agent
      4. robotic platform

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      UIST '23

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      Overall Acceptance Rate 355 of 1,733 submissions, 20%

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      UIST '25
      The 38th Annual ACM Symposium on User Interface Software and Technology
      September 28 - October 1, 2025
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      Cited By

      View all
      • (2024)TangibleNegotiation: Probing Design Opportunities for Integration of Generative AI and Swarm Robotics for Imagination Cultivation in Child Art EducationCompanion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing10.1145/3675094.3677586(66-70)Online publication date: 5-Oct-2024
      • (2024)DishAgent: Enhancing Dining Experiences through LLM-Based Smart DishesAdjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686755(1-4)Online publication date: 13-Oct-2024
      • (2023)Designing Future In-Vehicle Assistants: Insights from User Imaginations and ExperiencesProceedings of the Eleventh International Symposium of Chinese CHI10.1145/3629606.3629663(508-520)Online publication date: 13-Nov-2023

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