Supplemental Material
Available for Download
- Alan Brunton, Can Ates Arikan, Tejas Madan Tanksale, and Philipp Urban. 2018. 3D printing spatially varying color and translucency. ACM Transactions on Graphics (TOG) 37, 4 (2018), 1–13.Google ScholarDigital Library
- Mustafa Doga Dogan, Ahmad Taka, Michael Lu, Yunyi Zhu, Akshat Kumar, Aakar Gupta, and Stefanie Mueller. 2022. InfraredTags: Embedding Invisible AR Markers and Barcodes Using Low-Cost, Infrared-Based 3D Printing and Imaging Tools. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. 1–12.Google ScholarDigital Library
- Ollie Hanton, Michael Wessely, Stefanie Mueller, Mike Fraser, and Anne Roudaut. 2020. ProtoSpray: Combining 3D printing and spraying to create interactive displays with arbitrary shapes. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. 1–13.Google ScholarDigital Library
- Ammar Hattab and Gabriel Taubin. 2019. Rough carving of 3D models with spatial augmented reality. In Proceedings of the 3rd Annual ACM Symposium on Computational Fabrication. 1–10.Google ScholarDigital Library
- Yunwoo Jeong, Han-Jong Kim, and Tek-Jin Nam. 2018. Mechanism perfboard: An augmented reality environment for linkage mechanism design and fabrication. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. 1–11.Google ScholarDigital Library
- Nahyun Kwon, Himani Deshpande, Md Kamrul Hasan, Aryabhat Darnal, and Jeeeun Kim. 2021. Multi-ttach: Techniques to Enhance Multi-material Attachments in Low-cost FDM 3D Printing. In Proceedings of the 6th Annual ACM Symposium on Computational Fabrication. 1–16.Google ScholarDigital Library
- Gabriel Lipkowitz, Tim Samuelsen, Kaiwen Hsiao, Brian Lee, Maria Dulay, Ian Coates, Harrison Lin, William Pan, Geoffrey Toth, Lee Tate, Eric S.G. Shaqfeh, and Joseph M. DeSimone. 2022. Injection continuous liquid interface production of 3D objects. Science Advances 8 (2022).Google Scholar
- Eammon Littler, Bo Zhu, and Wojciech Jarosz. 2022. Automated filament inking for multi-color FFF 3D printing. In Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology. 1–13.Google ScholarDigital Library
- Virtual Method. 2023. OBI Fluid Physics. Accessed: June 2023.Google Scholar
- Kongpyung Moon, Haeun Lee, Jeeeun Kim, and Andrea Bianchi. 2022. ShrinkCells: Localized and Sequential Shape-Changing Actuation of 3D-Printed Objects via Selective Heating. In Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology. 1–12.Google ScholarDigital Library
- Marla Narazani, Chloe Eghtebas, Gudrun Klinker, Sarah L Jenney, Michael Mühlhaus, and Frank Petzold. 2019. Extending AR interaction through 3D printed tangible interfaces in an urban planning context. In Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology. 116–118.Google ScholarDigital Library
- Yuta Noma, Koya Narumi, Fuminori Okuya, and Yoshihiro Kawahara. 2020. Pop-up print: Rapidly 3D printing mechanically reversible objects in the folded state. In Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology. 58–70.Google ScholarDigital Library
- Huaishu Peng, Jimmy Briggs, Cheng-Yao Wang, Kevin Guo, Joseph Kider, Stefanie Mueller, Patrick Baudisch, and François Guimbretière. 2018. RoMA: Interactive fabrication with augmented reality and a robotic 3D printer. In Proceedings of the 2018 CHI conference on human factors in computing systems. 1–12.Google ScholarDigital Library
- PTC Inc.2023. Vuforia: Augmented Reality Software Development Kit. https://www.ptc.com/en/products/augmented-reality/vuforia. Version version 10.15.4, Accessed: June 20,2023.Google Scholar
- Parinya Punpongsanon, Xin Wen, David S Kim, and Stefanie Mueller. 2018. ColorMod: recoloring 3D printed objects using photochromic inks. In Proceedings of the 2018 CHI Conference on human factors in computing systems. 1–12.Google ScholarDigital Library
- Martin Schmitz, Mohammadreza Khalilbeigi, Matthias Balwierz, Roman Lissermann, Max Mühlhäuser, and Jürgen Steimle. 2015. Capricate: A fabrication pipeline to design and 3D print capacitive touch sensors for interactive objects. In Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. 253–258.Google ScholarDigital Library
- Mark A Skylar-Scott, Jochen Mueller, Claas W Visser, and Jennifer A Lewis. 2019. Voxelated soft matter via multimaterial multinozzle 3D printing. Nature 575, 7782 (2019), 330–335.Google Scholar
- Lingyun Sun, Jiaji Li, Yu Chen, Yue Yang, Zhi Yu, Danli Luo, Jianzhe Gu, Lining Yao, Ye Tao, and Guanyun Wang. 2021. FlexTruss: A Computational Threading Method for Multi-material, Multi-form and Multi-use Prototyping. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. 1–12.Google ScholarDigital Library
- Haruki Takahashi, Parinya Punpongsanon, and Jeeeun Kim. 2020. Programmable filament: Printed filaments for multi-material 3D printing. In Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology. 1209–1221.Google ScholarDigital Library
- Unity Technologies. [n. d.]. Unity: Game Development Platform. Version 2021.3.25f, Accessed: June 20, 2023.Google Scholar
- Kiril Vidimce, Alexandre Kaspar, Ye Wang, and Wojciech Matusik. 2016. Foundry: Hierarchical material design for multi-material fabrication. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology. 563–574.Google ScholarDigital Library
- Christian Weichel, Manfred Lau, David Kim, Nicolas Villar, and Hans W Gellersen. 2014. MixFab: a mixed-reality environment for personal fabrication. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. 3855–3864.Google ScholarDigital Library
- Haoran Xie, Yichen Peng, Naiyun Chen, Dazhao Xie, Chia-Ming Chang, and Kazunori Miyata. 2019. Balloonfab: Digital fabrication of large-scale balloon art. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. 1–6.Google ScholarDigital Library
- Amanda K Yung, Zhiyuan Li, and Daniel Ashbrook. 2018. Printy3D: In-situ tangible three-dimensional design for augmented fabrication. In Proceedings of the 17th ACM Conference on Interaction Design and Children. 181–194.Google ScholarDigital Library
- Jiani Zeng, Honghao Deng, Yunyi Zhu, Michael Wessely, Axel Kilian, and Stefanie Mueller. 2021. Lenticular objects: 3D printed objects with lenticular lens surfaces that can change their appearance depending on the viewpoint. In The 34th Annual ACM Symposium on User Interface Software and Technology. 1184–1196.Google ScholarDigital Library
Index Terms
- Palette-PrintAR: an augmented reality fluidic design tool for multicolor resin 3D printing
Recommendations
Palette-PrintAR: augmented reality design and simulation for multicolor resin 3D printing
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing SystemsWhile 3D printing affords designers unprecedented geometrical complexity, fewer interactive design tools for multimaterial platforms exist. Recent work in resin 3D printing specifically promises fast, multicolor printing by growing fluidic channels ...
Resin micromachining by roller hot embossing
The roller hot embossing is an efficient process of manufacture in which patterns are continuously transcribed on film, etc. Recently, the application of the embossing roll to the manufacturing processes of micro parts is paid attention. In this paper, ...
Haptics in Augmented Reality
ICMCS '99: Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2An augmented reality system merges synthetic sensory information into a user's perception of a three-dimensional environment. An important performance goal for an augmented reality system is that the user perceives a single seamless environment. In most ...
Comments