skip to main content
10.1145/3586183.3606768acmconferencesArticle/Chapter ViewAbstractPublication PagesuistConference Proceedingsconference-collections
research-article

AirCharge: Amplifying Ungrounded Impact Force by Accumulating Air Propulsion Momentum

Published: 29 October 2023 Publication History

Abstract

Impact events, which generate directional forces with extremely short impulse durations and large force magnitudes, are prevalent in both virtual reality (VR) games and real-world experiences. However, despite recent advancement in ungrounded force feedback technologies, such as air jet propulsion and propellers, these technologies remain 5-100x weaker and 10-500x slower compared to real-world impact events. For instance, they can only achieve 4N with a minimal duration of 50-500ms compared to the 20-400N forces generated within 1-5ms for baseball, ping-pong, drumming, and tennis. To overcome these limitations, we present AirCharge, a novel haptic device that accumulates air propulsion momentum to generate instantaneous, directional impact forces. By mounting compressed air jets on rotating swingarms, AirCharge can amplify impact force magnitude by more than 10x while matching real-world impulse duration of 3ms. To support high-frequency impacts, we explored and evaluated a series of device designs, culminating in a novel reciprocating dual-swingarm design that leverages a reversing bevel gearbox to eliminate gyro effects and to achieve impact feedback of up to 10Hz. User experience evaluation (n = 16) showed that AirCharge significantly enhanced realism and is preferred by participants compared to air jets without the charging mechanism.

Supplemental Material

ZIP File
Supplemental File

References

[1]
Muhammad Abdullah, Minji Kim, Waseem Hassan, Yoshihiro Kuroda, and Seokhee Jeon. 2018. HapticDrone: An encountered-type kinesthetic haptic interface with controllable force feedback: Example of stiffness and weight rendering. In 2018 IEEE Haptics Symposium (HAPTICS). IEEE, San Francisco, CA, USA, 334–339. https://doi.org/10.1109/HAPTICS.2018.8357197
[2]
Akash Badshah, Sidhant Gupta, Daniel Morris, Shwetak Patel, and Desney Tan. 2012. GyroTab: A Handheld Device That Provides Reactive Torque Feedback. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Austin, Texas, USA) (CHI ’12). Association for Computing Machinery, New York, NY, USA, 3153–3156. https://doi.org/10.1145/2207676.2208731
[3]
Jose Berna-Moya and Diego Martinez Plasencia. 2019. Exploring the Effects of Replicating Shape, Weight and Recoil Effects on VR Shooting Controllers. Springer, Cham, 763–782. https://doi.org/10.1007/978-3-030-29381-9_45
[4]
Wenqiang Chi, Hedyeh Rafii-Tari, Christopher J. Payne, Jindong Liu, Celia Riga, Colin Bicknell, and Guang-Zhong Yang. 2017. A learning based training and skill assessment platform with haptic guidance for endovascular catheterization. In 2017 IEEE International Conference on Robotics and Automation (ICRA). IEEE, IEEE, Singapore, 2357–2363. https://doi.org/10.1109/ICRA.2017.7989273
[5]
Inrak Choi and Sean Follmer. 2016. Wolverine: A Wearable Haptic Interface for Grasping in VR. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology (Tokyo, Japan) (UIST ’16 Adjunct). Association for Computing Machinery, New York, NY, USA, 117–119. https://doi.org/10.1145/2984751.2985725
[6]
Cathy Fang, Yang Zhang, Matthew Dworman, and Chris Harrison. 2020. Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String Haptics. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–10. https://doi.org/10.1145/3313831.3376470
[7]
Farzam Farbiz, Zhou Hao Yu, Corey Manders, and Waqas Ahmad. 2007. An Electrical Muscle Stimulation Haptic Feedback for Mixed Reality Tennis Game. In ACM SIGGRAPH 2007 Posters (San Diego, California) (SIGGRAPH ’07). Association for Computing Machinery, New York, NY, USA, 140–es. https://doi.org/10.1145/1280720.1280873
[8]
Nisal Menuka Gamage, Deepana Ishtaweera, Martin Weigel, and Anusha Withana. 2021. So Predictable! Continuous 3D Hand Trajectory Prediction in Virtual Reality. In The 34th Annual ACM Symposium on User Interface Software and Technology (Virtual Event, USA) (UIST ’21). Association for Computing Machinery, New York, NY, USA, 332–343. https://doi.org/10.1145/3472749.3474753
[9]
H Hatze. 1976. Forces and duration of impact, and grip tightness during the tennis stroke. Med. Sci. Sports 8, 2 (1976), 88–95.
[10]
Seongkook Heo, Christina Chung, Geehyuk Lee, and Daniel Wigdor. 2018. Thor’s Hammer: An Ungrounded Force Feedback Device Utilizing Propeller-Induced Propulsive Force. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (Montreal QC, Canada) (CHI ’18). Association for Computing Machinery, New York, NY, USA, 1–11. https://doi.org/10.1145/3173574.3174099
[11]
Seungwoo Je, Myung Jin Kim, Woojin Lee, Byungjoo Lee, Xing-Dong Yang, Pedro Lopes, and Andrea Bianchi. 2019. Aero-Plane: A Handheld Force-Feedback Device That Renders Weight Motion Illusion on a Virtual 2D Plane. In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology (New Orleans, LA, USA) (UIST ’19). Association for Computing Machinery, New York, NY, USA, 763–775. https://doi.org/10.1145/3332165.3347926
[12]
Seungwoo Je, Hyelip Lee, Myung Jin Kim, and Andrea Bianchi. 2018. Wind-Blaster: A Wearable Propeller-Based Prototype That Provides Ungrounded Force-Feedback. In ACM SIGGRAPH 2018 Emerging Technologies (Vancouver, British Columbia, Canada) (SIGGRAPH ’18). Association for Computing Machinery, New York, NY, USA, Article 23, 2 pages. https://doi.org/10.1145/3214907.3214915
[13]
Pedro Lopes, Alexandra Ion, and Patrick Baudisch. 2015. Impacto: Simulating physical impact by combining tactile stimulation with electrical muscle stimulation. In Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. Association for Computing Machinery, New York, NY, USA, 11–19.
[14]
Peter Merton McGinnis. 2020. Biomechanics of Sport and exercise. Human Kinetics, Champaign, Illinois.
[15]
Martin Murer, Bernhard Maurer, Hermann Huber, Ilhan Aslan, and Manfred Tscheligi. 2015. TorqueScreen: Actuated Flywheels for Ungrounded Kinaesthetic Feedback in Handheld Devices. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction (Stanford, California, USA) (TEI ’15). Association for Computing Machinery, New York, NY, USA, 161–164. https://doi.org/10.1145/2677199.2680579
[16]
Ali Rahimi, Jackson Zhou, and Sasan Haghani. 2020. A VR gun controller with Recoil Adjustability. In 2020 IEEE International Conference on Consumer Electronics (ICCE). IEEE, Las Vegas, NV, USA, 1–2. https://doi.org/10.1109/ICCE46568.2020.9043008
[17]
Evren Samur, Lionel Flaction, Ulrich Spaelter, Hannes Bleuler, David Hellier, and Sebastien Ourselin. 2008. A Haptic Interface with Motor/Brake System for Colonoscopy Simulation. In 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. IEEE, Reno, Nev., 477–478. https://doi.org/10.1109/HAPTICS.2008.4479998
[18]
Tomoya Sasaki, Richard Sahala Hartanto, Kao-Hua Liu, Keitarou Tsuchiya, Atsushi Hiyama, and Masahiko Inami. 2018. Leviopole: Mid-Air Haptic Interactions Using Multirotor. In ACM SIGGRAPH 2018 Emerging Technologies (Vancouver, British Columbia, Canada) (SIGGRAPH ’18). Association for Computing Machinery, New York, NY, USA, Article 12, 2 pages. https://doi.org/10.1145/3214907.3214913
[19]
Shuntaro Shimizu, Takeru Hashimoto, Shigeo Yoshida, Reo Matsumura, Takuji Narumi, and Hideaki Kuzuoka. 2021. Unident: providing impact sensations on handheld objects via high-speed change of the rotational inertia. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR). IEEE, IEEE, Lisboa, Portugal, 11–20.
[20]
Yuning Su, Weizhi Nai, Xiaoying Sun, and Zuowei Sun. 2021. Design and Modeling of an Ungrounded Haptic Gun that Simulates Recoil Using Asymmetric Force. In 2021 IEEE World Haptics Conference (WHC). IEEE, Montreal, Canada, 361–366. https://doi.org/10.1109/WHC49131.2021.9517202
[21]
Fong Wee Teck, Huang Zhiyong, Farzam Farbiz, Cher Jingting, Chin Ching Ling, and Susanto Rahardja. 2011. Ungrounded Handheld Device for Simulating High-Forces of Ball Impacts in Virtual Tennis. In SIGGRAPH Asia 2011 Emerging Technologies (Hong Kong, China) (SA ’11). Association for Computing Machinery, New York, NY, USA, Article 20, 1 pages. https://doi.org/10.1145/2073370.2073389
[22]
Ching-Yi Tsai, I-Lun Tsai, Chao-Jung Lai, Derrek Chow, Lauren Wei, Lung-Pan Cheng, and Mike Y. Chen. 2022. AirRacket: Perceptual Design of Ungrounded, Directional Force Feedback to Improve Virtual Racket Sports Experiences. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (New Orleans, LA, USA) (CHI ’22). Association for Computing Machinery, New York, NY, USA, Article 185, 15 pages. https://doi.org/10.1145/3491102.3502034
[23]
Hsin-Ruey Tsai and Bing-Yu Chen. 2019. ElastImpact: 2.5D Multilevel Instant Impact Using Elasticity on Head-Mounted Displays. In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology (New Orleans, LA, USA) (UIST ’19). Association for Computing Machinery, New York, NY, USA, 429–437. https://doi.org/10.1145/3332165.3347931
[24]
Yu-Wei Wang, Yu-Hsin Lin, Pin-Sung Ku, Yōko Miyatake, Yi-Hsuan Mao, Po Yu Chen, Chun-Miao Tseng, and Mike Y. Chen. 2021. JetController: High-Speed Ungrounded 3-DoF Force Feedback Controllers Using Air Propulsion Jets. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (Yokohama, Japan) (CHI ’21). Association for Computing Machinery, New York, NY, USA, Article 124, 12 pages. https://doi.org/10.1145/3411764.3445549
[25]
Ralf Widenhorn. 2016. The physics of juggling a spinning ping-pong ball. American Journal of Physics 84, 12 (2016), 936–942. https://doi.org/10.1119/1.4964104 arXiv:https://doi.org/10.1119/1.4964104
[26]
Kyle N. Winfree, Jamie Gewirtz, Thomas Mather, Jonathan Fiene, and Katherine J. Kuchenbecker. 2009. A high fidelity ungrounded torque feedback device: The iTorqU 2.0. In World Haptics 2009 - Third Joint EuroHaptics conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. IEEE, Salt Lake City, UT, USA, 261–266. https://doi.org/10.1109/WHC.2009.4810866
[27]
Kyle N. Winfree, Joseph M. Romano, Jamie Gewirtz, and Katherine J. Kuchenbecker. 2010. Control of a high fidelity ungrounded torque feedback device: The iTorqU 2.1. In 2010 IEEE International Conference on Robotics and Automation. IEEE, Anchorage, AK, USA, 1347–1352. https://doi.org/10.1109/ROBOT.2010.5509485
[28]
Bob G. Witmer, Christian J. Jerome, and Michael J. Singer. 2005. The Factor Structure of the Presence Questionnaire. Presence: Teleoperators and Virtual Environments 14, 3 (06 2005), 298–312. https://doi.org/10.1162/105474605323384654 arXiv:https://direct.mit.edu/pvar/article-pdf/14/3/298/1624394/105474605323384654.pdf

Cited By

View all
  • (2024)A Non-contact Translational and Rotational Force Feedback Device using Rotational Jet Propellers2024 SICE International Symposium on Control Systems (SICE ISCS)10.23919/SICEISCS60954.2024.10505747(113-119)Online publication date: 18-Mar-2024
  • (2024)JetUnit: Rendering Diverse Force Feedback in Virtual Reality Using Water JetsProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676440(1-15)Online publication date: 13-Oct-2024
  • (2024)SpinShot: Optimizing Both Physical and Perceived Force Feedback of Flywheel-Based, Directional Impact Handheld DevicesProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676433(1-15)Online publication date: 13-Oct-2024
  • Show More Cited By

Index Terms

  1. AirCharge: Amplifying Ungrounded Impact Force by Accumulating Air Propulsion Momentum

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    UIST '23: Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology
    October 2023
    1825 pages
    ISBN:9798400701320
    DOI:10.1145/3586183
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 29 October 2023

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. Haptics
    2. air propulsion
    3. impact forces
    4. ungrounded force feedback
    5. virtual reality

    Qualifiers

    • Research-article
    • Research
    • Refereed limited

    Funding Sources

    Conference

    UIST '23

    Acceptance Rates

    Overall Acceptance Rate 561 of 2,567 submissions, 22%

    Upcoming Conference

    UIST '25
    The 38th Annual ACM Symposium on User Interface Software and Technology
    September 28 - October 1, 2025
    Busan , Republic of Korea

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)354
    • Downloads (Last 6 weeks)20
    Reflects downloads up to 27 Feb 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)A Non-contact Translational and Rotational Force Feedback Device using Rotational Jet Propellers2024 SICE International Symposium on Control Systems (SICE ISCS)10.23919/SICEISCS60954.2024.10505747(113-119)Online publication date: 18-Mar-2024
    • (2024)JetUnit: Rendering Diverse Force Feedback in Virtual Reality Using Water JetsProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676440(1-15)Online publication date: 13-Oct-2024
    • (2024)SpinShot: Optimizing Both Physical and Perceived Force Feedback of Flywheel-Based, Directional Impact Handheld DevicesProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676433(1-15)Online publication date: 13-Oct-2024
    • (2024)AirPush: A Pneumatic Wearable Haptic Device Providing Multi-Dimensional Force Feedback on a FingertipProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642536(1-13)Online publication date: 11-May-2024
    • (2024)VeeR: Exploring the Feasibility of Deliberately Designing VR Motion that Diverges from Mundane, Everyday Physical Motion to Create More Entertaining VR ExperiencesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642064(1-13)Online publication date: 11-May-2024

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    HTML Format

    View this article in HTML Format.

    HTML Format

    Figures

    Tables

    Media

    Share

    Share

    Share this Publication link

    Share on social media