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Problem Solving Competitions: A Twist on the Traditional Hackathon

Published:29 June 2023Publication History

ABSTRACT

This tip, technique, and courseware proposal is presenting the details the design of a problem solving competition. This is a competition concept that can be used in place of or to prepare for a traditional hackathon. This style of competition is more friendly to first and second year students, less competitive, less of a time commitment, and more collaborative. Two different competition formats are presented. The first is called "Problem Solving Speed Dating", which works by pairing upperclassmen and underclassmen in a speed dating type exercise. The second is called "Unwrapped Collaborative Problem Solving", where students work on a team but with very specific (and intentionally restrictive) roles. Both competition formats were tested in five different workshops over the course of several years involving around 250 undergraduate students. Students reporting receiving similar benefits to a hackathon including: problem solving skills, teamwork, building community, and networking with industry.

References

  1. Emilia Gan, Benjamin Mako Hill, and Tyler Menezes. 2022. How Gender, Ethnicity, and Public Presentation Shape Coding Perseverance after Hackathons. In Proceedings of the 22nd Koli Calling International Conference on Computing Education Research. 1--11.Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Brittany Ann Kos. 2019. Understanding female-focused hackathon participants' collaboration styles and event goals. In Proceedings of the International Conference on Game Jams, Hackathons and Game Creation Events 2019. 1--4.Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. James Tetazoo. 2021. Who's going to MLH hackathons? https://news.mlh.io/mlhhackathon-demographics-09-03--2019. Accessed: 2023-03-01.Google ScholarGoogle Scholar
  4. Jeremy Warner and Philip J Guo. 2017. Hack. edu: Examining how college hackathons are perceived by student attendees and non-attendees. In Proceedings of the 2017 ACM Conference on International Computing Education Research. 254--262.Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. Problem Solving Competitions: A Twist on the Traditional Hackathon

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    • Published in

      cover image ACM Conferences
      ITiCSE 2023: Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 2
      June 2023
      694 pages
      ISBN:9798400701399
      DOI:10.1145/3587103

      Copyright © 2023 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 29 June 2023

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      Overall Acceptance Rate552of1,613submissions,34%

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