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Dynamic Mesh Sharpening

Published:07 August 2023Publication History

ABSTRACT

Dynamic mesh sharpening is a custom new process used throughout the film Puss in Boots: The Last Wish to dynamically flatten out cloth surfaces and sharpen folds/wrinkles to impart a more graphic planar look than the look obtained from the cloth simulation alone. This process allowed the planar look to be realized in animated shots rather than just in a reference sculpted model. It allowed us to see simulated clothing with sharpened wrinkles that had the same design language as the rest of the film assets. This talk presents the comprehensive approach used to dynamically sharpen meshes.

References

  1. Colin Barré-Brisebois and Stephen Hill. 2012. Blending in Detail. https://blog.selfshadow.com/publications/blending-in-detail/Google ScholarGoogle Scholar

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        • Published in

          cover image ACM Conferences
          SIGGRAPH '23: ACM SIGGRAPH 2023 Talks
          August 2023
          147 pages
          ISBN:9798400701436
          DOI:10.1145/3587421

          Copyright © 2023 Owner/Author

          Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 7 August 2023

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          • invited-talk
          • Research
          • Refereed limited

          Acceptance Rates

          Overall Acceptance Rate1,822of8,601submissions,21%

          Upcoming Conference

          SIGGRAPH '24
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