ABSTRACT
This paper explores the creation of advanced ’digital humans’ using ’Metahuman’ technology [Fang et al. 2021] and their role in elevating storytelling across platforms. UME Studios’ groundbreaking work in the virtual reality experience "Stay Alive My Son" [Pin 2000] (SAMS) [Bousis 2021] is discussed, highlighting their achievement in representing real people at high fidelity. The design and implementation process of digital humans in SAMS, along with the technical and ethical considerations [IEEE 2022] involved, are examined.
Supplemental Material
- Victoria Bousis. 2021. Stay Alive, My Son. https://letterboxd.com/film/stay-alive-my-son/.Google Scholar
- Zhixin Fang, Libai Cai, and Gang Wang. 2021. Metahuman creator the starting point of the metaverse. In International Symposium on Computer Technology and Information Science (ISCTIS). 154–157.Google ScholarCross Ref
- IEEE. 2022. Ethics in Virtual Reality. https://digitalreality.ieee.org/publications/ethics-in-vr.Google Scholar
- Diana Olynick. 2022. Compassionate storytelling in VR. What is this about?https://www.linkedin.com/pulse/compassionate-storytelling-vr-what-diana-olynick.Google Scholar
- Yathay Pin. 2000. Stay Alive, My Son. Cornell Press.Google Scholar
Index Terms
- The Digital Human Revolution: Pioneering Advanced Approaches to Hyper-Realistic Digital Characters to Drive Impact-Driven Storytelling Across Platforms and Use Cases
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