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Non-photorealistic compositing of the Spider-Verse: Showing the hand of the artist without painting every pixel

Published:07 August 2023Publication History

ABSTRACT

The various worlds of Spider-Man: Across the Spider-Verse have wildly varying art styles and rules. Matching 2D concept art in an animated 3D world requires finding novel ways to marry the guiding hand of an artist with procedural tools. Building upon the Patcher Tool [et al. 2021], created for Spider-Man: Into the Spider-Verse, we designed and implemented a suite of new compositing nodes to apply painterly effects on 3D renders as a post-process. We discuss what they do, how they work, how they came to be and show results. We also share the development strategy used to design and build software solutions to a constantly evolving set of challenges that are actively used to produce artwork from very early prototypes.

References

  1. St. Clair et al.2021. Patcher Tool. Patent No. US 11,195,308 B2, Filed Oct. 16th, 2019, Issued Dec. 7th, 2021.Google ScholarGoogle Scholar

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            • Published in

              cover image ACM Conferences
              SIGGRAPH '23: ACM SIGGRAPH 2023 Talks
              August 2023
              147 pages
              ISBN:9798400701436
              DOI:10.1145/3587421

              Copyright © 2023 Owner/Author

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              Association for Computing Machinery

              New York, NY, United States

              Publication History

              • Published: 7 August 2023

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              • invited-talk
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              • Refereed limited

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              Overall Acceptance Rate1,822of8,601submissions,21%

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