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Virtual Cinematography with Unreal Engine: Lean how Unreal Engine's virtual cinematography framework has given rise to new and advanced techniques in film and animation studios.

Published:07 August 2023Publication History

ABSTRACT

This talk focuses on the development and real-world applications of Virtual Cinematography tools, techniques, and workflows using Unreal Engine and accompanying real time technologies. These techniques enable the creation of highly customizable, handheld, point-and-shoot Virtual Cameras (VCams), which can be operated similarly to a live-action camera. Though in a state of constant refinement over the course of nearly two decades, the primary goal has remained consistent: recreate the feel of a cinema camera and make applicable the hard-earned skills of live-action filmmakers and creatives when working in the hybrid digital and animated space of virtual production.

VCam has traditionally been a highly specific process created for a particular filmmaker by a highly skilled technical team on a given production. This work seeks to make these workflows available to all filmmakers at any level and to share the developments occurring in Unreal Engine and active productions today.

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        • Published in

          cover image ACM Conferences
          SIGGRAPH '23: ACM SIGGRAPH 2023 Talks
          August 2023
          147 pages
          ISBN:9798400701436
          DOI:10.1145/3587421

          Copyright © 2023 Owner/Author

          Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 7 August 2023

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          Qualifiers

          • invited-talk
          • Research
          • Refereed limited

          Acceptance Rates

          Overall Acceptance Rate1,822of8,601submissions,21%

          Upcoming Conference

          SIGGRAPH '24
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