ABSTRACT
the use of virtual reality technology, especially for remote control of machinery or for apparent participation in distant events
- Y. Pan, R. Zhang, S. Cheng, S. Tan, Y. Ding, K. Mitchell, and X. Yang. Emotional Voice Puppetry. IEEE Conference on Virtual Reality and 3D User Interfaces, 2023Google Scholar
- Y. Pan and K. Mitchell. Improving VIP viewer gaze estimation and engagement using adaptive dynamic anamorphosis. International Journal of Human - Computer Studies, 2021Google Scholar
- Y. Pan and A. Steed. Effects of 3D Perspective on Gaze Estimation with a Multiview Autostereoscopic Display. International Journal of Human - Computer Studies, 2016Google ScholarDigital Library
- Y. Pan and A. Steed. A gaze-preserving cylindrical multiview telepresence system. ACM CHI Human Factors in Computing Systems, Toronto, Canada, April 26-May 1, 2014Google Scholar
- Y. Pan, W. Steptoe and A. Steed. Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction. ACM CHI Human Factors in Computing Systems, Toronto, Canada, April 26-May 1, 2014Google Scholar
Index Terms
- State of the Art in Telepresence (Part 1)
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