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State of the Art in Telepresence (Part 1)

Published:24 July 2023Publication History

ABSTRACT

the use of virtual reality technology, especially for remote control of machinery or for apparent participation in distant events

References

  1. Y. Pan, R. Zhang, S. Cheng, S. Tan, Y. Ding, K. Mitchell, and X. Yang. Emotional Voice Puppetry. IEEE Conference on Virtual Reality and 3D User Interfaces, 2023Google ScholarGoogle Scholar
  2. Y. Pan and K. Mitchell. Improving VIP viewer gaze estimation and engagement using adaptive dynamic anamorphosis. International Journal of Human - Computer Studies, 2021Google ScholarGoogle Scholar
  3. Y. Pan and A. Steed. Effects of 3D Perspective on Gaze Estimation with a Multiview Autostereoscopic Display. International Journal of Human - Computer Studies, 2016Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Y. Pan and A. Steed. A gaze-preserving cylindrical multiview telepresence system. ACM CHI Human Factors in Computing Systems, Toronto, Canada, April 26-May 1, 2014Google ScholarGoogle Scholar
  5. Y. Pan, W. Steptoe and A. Steed. Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction. ACM CHI Human Factors in Computing Systems, Toronto, Canada, April 26-May 1, 2014Google ScholarGoogle Scholar

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          • Published in

            cover image ACM Conferences
            SIGGRAPH '23: ACM SIGGRAPH 2023 Courses
            July 2023
            2170 pages
            ISBN:9798400701450
            DOI:10.1145/3587423

            Copyright © 2023 Owner/Author

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 24 July 2023

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