skip to main content
10.1145/3587424.3595582acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
abstract

Virtual reality: the gateway for non-professionals to solve complex design problems

Published:23 July 2023Publication History

ABSTRACT

Leopoly is working on a 3D design software for VR called Shapelab with the aim to provide tools for professional and hobby 3D artists. During development, we have been approached by users coming from various professional backgrounds other than artistic 3D design, which made us want to explore the possibilities virtual reality has to offer for these use cases. We argue that VR could open doors for people with no background in 3D modeling to solve complex design problems needed to digitize their traditional workflows.

References

  1. Seth M. Freeman, Landon B. Wright and John L. Salmon. 2018. Exploration and evaluation of CAD modeling in virtual reality. Computer-Aided Design and Applications. 2018, VOL. 15, NO. 6, 892–904, https://doi.org/10.1080/16864360.2018.1462570Google ScholarGoogle Scholar
  2. Statista. XR/AR/VR/MR market size 2021-2028, Retrieved from: www.statista.com, February 15, 2023 from: https://www.statista.com/statistics/591181/global-augmented-virtual-reality-market-size/Google ScholarGoogle Scholar
  3. Daria Vlah, Vanja Čok and Uroš Urbas. 2021. VR as a 3D Modelling Tool in Engineering Design Applications. Applied Sciences 11, no. 16: 7570. https://doi.org/10.3390/app11167570Google ScholarGoogle ScholarCross RefCross Ref
  4. Sander Van Goethem, Regan Watts, Arno Dethoor, Rik Van Boxem,Kaz van Zegveld, Jouke Verlinden and Stijn Verwulgen. 2020. The Use of Immersive Technologies for Concept Design. Advances in Usability, User Experience, Wearable and Assistive Technology (pp.698-704), https://doi.org/10.1007/978-3-030-51828-8_92Google ScholarGoogle Scholar

Recommendations

Comments

Login options

Check if you have access through your login credentials or your institution to get full access on this article.

Sign in
  • Published in

    cover image ACM Conferences
    SIGGRAPH '23: ACM SIGGRAPH 2023 Educator's Forum
    July 2023
    21 pages
    ISBN:9798400701467
    DOI:10.1145/3587424

    Copyright © 2023 Owner/Author

    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 23 July 2023

    Check for updates

    Qualifiers

    • abstract
    • Research
    • Refereed limited

    Acceptance Rates

    Overall Acceptance Rate1,822of8,601submissions,21%

    Upcoming Conference

    SIGGRAPH '24
  • Article Metrics

    • Downloads (Last 12 months)43
    • Downloads (Last 6 weeks)1

    Other Metrics

PDF Format

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

HTML Format

View this article in HTML Format .

View HTML Format