ABSTRACT
Leopoly is working on a 3D design software for VR called Shapelab with the aim to provide tools for professional and hobby 3D artists. During development, we have been approached by users coming from various professional backgrounds other than artistic 3D design, which made us want to explore the possibilities virtual reality has to offer for these use cases. We argue that VR could open doors for people with no background in 3D modeling to solve complex design problems needed to digitize their traditional workflows.
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