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abstract

Haptics for Accessible Graphics in CS1

Published:23 July 2023Publication History

ABSTRACT

Tactile or haptic presentations of computer graphics visualizations can offer more inclusive experiences for persons who are blind or have low vision. However, teaching accessibility with haptics is challenging due to a lack of ready-to-use instructional resources. This Engaging Education Technique and Assignment (EETA) introduces accessibility with haptics and Turtle Graphics after only a few weeks into CS1. The sample assignments feature open-ended exploration to meaningfully map graphical attributes to haptic feedback that could benefit blind or low vision users. Supplementary materials include lesson guides and Python samples.

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References

  1. S Sandra Bae, Clement Zheng, Mary Etta West, Ellen Yi-Luen Do, Samuel Huron, and Danielle Albers Szafir. 2022. Making data tangible: A cross-disciplinary design space for data physicalization. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. 1–18.Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Catherine M. Baker, Yasmine N. El-Glaly, and Kristen Shinohara. 2020. A Systematic Analysis of Accessibility in Computing Education Research. Association for Computing Machinery, New York, NY, USA, 107–113. https://doi.org/10.1145/3328778.3366843Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Marta G. Carcedo, Soon Hau Chua, Simon Perrault, Paweł Wozniak, Raj Joshi, Mohammad Obaid, Morten Fjeld, and Shengdong Zhao. 2016. HaptiColor: Interpolating Color Information as Haptic Feedback to Assist the Colorblind. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (San Jose, California, USA) (CHI ’16). Association for Computing Machinery, New York, NY, USA, 3572–3583. https://doi.org/10.1145/2858036.2858220Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Michael E. Caspersen and Henrik Bærbak Christensen. 2000. Here, There and Everywhere - on the Recurring Use of Turtle Graphics in CS1. In Proceedings of the Australasian Conference on Computing Education (Melbourne, Australia) (ACSE ’00). Association for Computing Machinery, New York, NY, USA, 34–40. https://doi.org/10.1145/359369.359375Google ScholarGoogle ScholarDigital LibraryDigital Library

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        • Published in

          cover image ACM Conferences
          SIGGRAPH '23: ACM SIGGRAPH 2023 Educator's Forum
          July 2023
          21 pages
          ISBN:9798400701467
          DOI:10.1145/3587424

          Copyright © 2023 Owner/Author

          Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 23 July 2023

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