skip to main content
10.1145/3594738.3611373acmconferencesArticle/Chapter ViewAbstractPublication PagesubicompConference Proceedingsconference-collections
short-paper

Learning Effects and Retention of Electrical Muscle Stimulation in Piano Playing

Published:08 October 2023Publication History

ABSTRACT

Electrical muscle stimulation (EMS)-based systems have been proposed to assist in the learning of motor skills for piano playing. However, learning effects and retention have not been thoroughly evaluated. To address this, we conducted two user studies to investigate the learning effects and retention of EMS for piano playing. Twenty-four novice participants practiced the technique of tremolo, a rapid change between two notes, with both hands under three conditions: without EMS, with EMS on one hand, and with EMS on both hands. The results showed that practicing with EMS on both hands significantly improved tempo accuracy compared to practicing without EMS. A follow-up study of 15 participants confirmed that the improved performance achieved with EMS on both hands was maintained after one week and was not significantly different from practicing without EMS.

References

  1. Rumen Donchev, Erik Pescara, and Michael Beigl. 2021. Investigating Retention in Passive Haptic Learning of Piano Songs. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 5, 2 (2021), 1–14. https://doi.org/10.1145/3463513Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Felipe Augusto dos Santos Mendes, José Eduardo Pompeu, Alexandra Modenesi Lobo, Keyte Guedes da Silva, Tatiana de Paula Oliveira, Andrea Peterson Zomignani, and Maria Elisa Pimentel Piemonte. 2012. Motor learning, retention and transfer after virtual-reality-based training in Parkinson’s disease–effect of motor and cognitive demands of games: a longitudinal, controlled clinical study. Physiotherapy 98, 3 (2012), 217–223. https://doi.org/10.1016/j.physio.2012.06.001Google ScholarGoogle ScholarCross RefCross Ref
  3. Ayaka Ebisu, Satoshi Hashizume, and Yoichi Ochiai. 2018. Building a feedback loop between electrical stimulation and percussion learning. In ACM SIGGRAPH 2018 Studio. 1–2. https://doi.org/10.1145/3214822.3214824Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Ayaka Ebisu, Satoshi Hashizume, Kenta Suzuki, Akira Ishii, Mose Sakashita, and Yoichi Ochiai. 2017. Stimulated percussions: method to control human for learning music by using electrical muscle stimulation. In Proceedings of the 8th Augmented Human International Conference. 1–5. https://doi.org/10.1145/3041164.3041202Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Shinichi Furuya, Tatsushi Goda, Haruhiro Katayose, Hiroyoshi Miwa, and Noriko Nagata. 2011. Distinct inter-joint coordination during fast alternate keystrokes in pianists with superior skill. Frontiers in human neuroscience 5 (2011), 50. https://doi.org/10.3389/fnhum.2011.00050Google ScholarGoogle Scholar
  6. Mahmoud Hassan, Florian Daiber, Frederik Wiehr, Felix Kosmalla, and Antonio Krüger. 2017. Footstriker: an EMS-based foot strike assistant for running. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 1, 1 (2017), 1–18. https://doi.org/10.1145/3053332Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Kevin Huang, Ellen Yi-Luen Do, and Thad Starner. 2008. PianoTouch: a wearable haptic piano instruction system for passive learning of piano skills. In 2008 12th IEEE international symposium on wearable computers. IEEE, 41–44. https://doi.org/10.1109/ISWC.2008.4911582Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Gillian Murphy, John A Groeger, and Ciara M Greene. 2016. Twenty years of load theory—Where are we now, and where should we go next?Psychonomic bulletin & review 23, 5 (2016), 1316–1340. https://doi.org/10.3758/s13423-015-0982-5Google ScholarGoogle Scholar
  9. Alice Nieuwboer, Lynn Rochester, Liesbeth Müncks, and Stephan P Swinnen. 2009. Motor learning in Parkinson’s disease: limitations and potential for rehabilitation. Parkinsonism & related disorders 15 (2009), S53–S58. https://doi.org/10.1016/S1353-8020(09)70781-3Google ScholarGoogle Scholar
  10. Arinobu Niijima, Toki Takeda, Ryosuke Aoki, and Shinji Miyahara. 2022. Muscle Synergies Learning with Electrical Muscle Stimulation for Playing the Piano. In Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology. 1–10. https://doi.org/10.1145/3526113.3545666Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. Arinobu Niijima, Toki Takeda, Kentaro Tanaka, Ryosuke Aoki, and Yukio Koike. 2021. Reducing Muscle Activity when Playing Tremolo by Using Electrical Muscle Stimulation to Learn Efficient Motor Skills. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 5, 3 (2021), 1–17. https://doi.org/10.1145/3478110Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Jun Nishida, Yudai Tanaka, Romain Nith, and Pedro Lopes. 2022. DigituSync: A Dual-User Passive Exoskeleton Glove That Adaptively Shares Hand Gestures. In Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology. 1–12. https://doi.org/10.1145/3526113.3545630Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Romain Nith, Shan-Yuan Teng, Pengyu Li, Yujie Tao, and Pedro Lopes. 2021. DextrEMS: Increasing Dexterity in Electrical Muscle Stimulation by Combining it with Brakes. In The 34th Annual ACM Symposium on User Interface Software and Technology. 414–430. https://doi.org/10.1145/3472749.3474759Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Richard A Schmidt, Timothy D Lee, Carolee Winstein, Gabriele Wulf, and Howard N Zelaznik. 2018. Motor control and learning: A behavioral emphasis. Human kinetics.Google ScholarGoogle Scholar
  15. Caitlyn Seim, Nick Doering, Yang Zhang, Wolfgang Stuerzlinger, and Thad Starner. 2017. Passive haptic training to improve speed and performance on a keypad. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 1, 3 (2017), 1–13. https://doi.org/10.1145/3132026Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. Caitlyn Seim, Tanya Estes, and Thad Starner. 2015. Towards passive haptic learning of piano songs. In 2015 IEEE World Haptics Conference (WHC). IEEE, 445–450. https://doi.org/10.1109/WHC.2015.7177752Google ScholarGoogle ScholarCross RefCross Ref
  17. Akifumi Takahashi, Jas Brooks, Hiroyuki Kajimoto, and Pedro Lopes. 2021. Increasing electrical muscle stimulation’s dexterity by means of back of the hand actuation. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. 1–12. https://doi.org/10.1145/3411764.3445761Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Nobuhiro Takahashi, Shinichi Furuya, and Hideki Koike. 2020. Soft exoskeleton glove with human anatomical architecture: production of dexterous finger movements and skillful piano performance. IEEE Transactions on Haptics (2020). https://doi.org/10.1109/TOH.2020.2993445Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Emi Tamaki, Takashi Miyaki, and Jun Rekimoto. 2011. PossessedHand: techniques for controlling human hands using electrical muscles stimuli. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. 543–552. https://doi.org/10.1145/1978942.1979018Google ScholarGoogle ScholarDigital LibraryDigital Library
  20. Sho Tatsuno, Tomohiko Hayakawa, and Masatoshi Ishikawa. 2017. Supportive training system for sports skill acquisition based on electrical stimulation. In 2017 IEEE World Haptics Conference (WHC). IEEE, 466–471. https://doi.org/10.1109/WHC.2017.7989946Google ScholarGoogle ScholarCross RefCross Ref
  21. Gabriele Wulf, Suzete Chiviacowsky, and Priscila Lopes Cardozo. 2014. Additive benefits of autonomy support and enhanced expectancies for motor learning. Human movement science 37 (2014), 12–20. https://doi.org/10.1016/j.humov.2014.06.004Google ScholarGoogle Scholar

Index Terms

  1. Learning Effects and Retention of Electrical Muscle Stimulation in Piano Playing

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      ISWC '23: Proceedings of the 2023 ACM International Symposium on Wearable Computers
      October 2023
      145 pages
      ISBN:9798400701993
      DOI:10.1145/3594738

      Copyright © 2023 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 8 October 2023

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • short-paper
      • Research
      • Refereed limited

      Acceptance Rates

      Overall Acceptance Rate38of196submissions,19%

      Upcoming Conference

    • Article Metrics

      • Downloads (Last 12 months)120
      • Downloads (Last 6 weeks)11

      Other Metrics

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    HTML Format

    View this article in HTML Format .

    View HTML Format