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Integrating Mid-Air Gestures into an Extended Reality Application: A Methodological Approach
Virtual reality (VR) is increasingly being incorporated into people's everyday lives as well as professional applications, science and research. Therefore, the question arises whether there may be interaction modes that are more suitable than the ...
Subjective Study of 3D Mesh Quality Scores in Virtual Reality
3D meshes are widely used in Virtual Reality as essential graphical elements for creating immersive virtual environments. In practice, the 3D meshes being used are often subject to some manipulations, where some details may be lost and some noise could ...
School Adaptation Virtual Reality Simulation for Preschoolers: Implementation and Formative Evaluation
Preschoolers’ entrance to elementary school marks a major change in their lives, which may cause difficulties in adjusting to school, such as anxiety and refusal to attend. Accordingly, there is a need for school adaptation content for preschoolers ...
Virtual 360-Degree Dramatic Theatre: A New Branch in Experimental Theatre
This paper is about the development of an experimental project that focuses on discovering a new possibility in theatre performance and production using the application of a 360-degree virtual reality camera. The focus of this paper is on how a fully ...
Evaluating User Performance, Workload, and Presence of Virtual Reality Questionnaires Using Joystick and Raycasting Selection Techniques
Understanding users’ subjective feelings is vital for Virtual Reality (VR) research, and questionnaire is one of the common used approaches to obtain subjective feedback. Embedding questionnaires into VR systems has been shown effective in reducing the ...
Down to Earth: Investigating Barefooted Experiences in Seated Virtual Reality Scenarios
Including tactile feet perception in the experience of virtual worlds has received little attention. Examining this aspect could be particularly useful in seated virtual reality (VR), where users are limited in their ability to get in contact with the ...
Effects of Volumetric Video Capture on Interactive Storytelling in Immersive Augmented Reality: A Short Film Experiment
Volumetric video capture is an emerging technology that opens up several fields of research and, in combination with immersive augmented reality, new opportunities for interactive storytelling. This paper describes an experiment in the conception and ...
The Design Methods of Augmented Reality in a Historical Site
Augmented reality (AR) technology has the potential to enhance the visitor experience at historical and cultural sites by providing rich, interactive information about the site's history and culture. In our project to develop an AR guide app for a ...
Augmented Reality and Machine Learning in Health: A Systematic Review
Augmented Reality (AR) is a useful technology for providing an information-rich reality by superimposing digital objects and giving a virtual interpretation of the physical environment. AR has played a key role in reducing cognitive load and the ...
Integrating Parametric Modeling, BIM, and Building Performance Analysis into Augmented Reality for Architectural Design and Education
In 2020, about 38% of annual global carbon dioxide emissions come from buildings. Energy-efficient buildings that help mitigate the effects of climate change need a novel strategy to bridge the knowledge gap between construction practitioners and the ...
Machine Learning Enabled Mixed Reality Systems - For Evaluation and Validation of Augmented Experience in Aircraft Maintenance
In this paper, a framework to assess the usability of mixed reality (MR) systems in terms of physical load metric is presented. The participants used a MR system for an aircraft maintenance task, while a computer vision (CV) based machine learning (ML) ...
An Interactive Mobile Augmented Reality for Obstetrics Learning
The learning process for medical students in obstetrics, specifically in Malaysia's universities are divided into two parts, the first is theoretical learning where students will have to follow lectures as usual, and the latter is clinical training ...
Impact of product quality on customer satisfaction: A Systematic Literature Review
This research explains a conceptual model that elucidates the factors that influence the impact of product quality on customer satisfaction and how this information can be effectively used for business development and sustainability. This study is a ...
Using the RETScreen Software in the Analysis of Solar Air-Cooling Technology: A Case Study
The aim of this work is to analyze the solar air-cooling technology using the RETScreen software package for the analysis of energy, environment, and economy. The case study was on one of the SAC applications in the south section of Jordan (Aqaba region)...
Mixed Reality Equipment Training: A Pilot Study Exploring the Potential Use of Mixed Reality to Train Users on Technical Equipment
The increasing availability and capability of Extended Reality (XR) systems has led to swift augmentation of many daily tasks. Research in Mixed Reality (MR), an XR branch allowing simultaneous interaction with virtual and real objects, has shown great ...
Construction and application of virtual simulation training platform for passenger compartment door of urban rail transit
In order to better integrate virtual simulation technology into teaching and serve teaching, an urban rail transit passenger compartment door (sliding-plug door) training platform based on virtual simulation technology is built. Microsoft SQL Server ...
A Study of Real-World Information Mapping for Information Sharing Using Edge Devices
We are developing a system that detects "objects" and "events" in the real-world using edge devices that can share the detected information among them in the cyber-space (virtual world) so that the users can remotely obtain real-world information from ...
Index Terms
- Proceedings of the 2023 7th International Conference on Virtual and Augmented Reality Simulations