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An Augmented Reality application for training upper limb amputees

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Published:08 April 2024Publication History

ABSTRACT

Amputation is a traumatic process where the person needs to start rehabilitation immediately to regain physical independence. Traditionally, rehabilitation periods take up to 12 months and have abandonment rates above 35%. Initiatives to train amputees through Augmented Reality (AR) can provide more realistic and engaging experiences. This paper presents an AR application for upper limb amputee rehabilitation, using a Vuzix®1200 HMD as the output interface. Tracking of the amputee stump happens in real-time through markers. For opening and closing the virtual prosthesis hand, the application communicates with an auxiliary device through Bluetooth. The application is a serious game based on traditional rehabilitation exercises. The system was tested by seven volunteers without amputation and despite the need for larger studies for clinical evaluation, the results of the application's functioning are encouraging.

References

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  • Published in

    cover image ACM Other conferences
    SVR '22: Proceedings of the 24th Symposium on Virtual and Augmented Reality
    October 2022
    175 pages
    ISBN:9798400700026
    DOI:10.1145/3604479

    Copyright © 2022 ACM

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    Publication History

    • Published: 8 April 2024

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