ABSTRACT
This paper presents ISOTTA (Intelligent System for Organic Tweeting and Thoughtful Artistry), an unconventional artifact aimed at investigating creative writing with Large Language Models. ISOTTA embodies slow technology principles to highlight the productivity disparities between humans and computers and foster a discussion on the resulting implications. ISOTTA provokes critical reflections along the continuum between collaboration and competition in Human-AI interaction in creative endeavors and beyond. These insights mainly address power dynamics regulating the sharing of resources between humans and machines.
Supplemental Material
- Emily M. Bender, Timnit Gebru, Angelina McMillan-Major, and Shmargaret Shmitchell. 2021. On the Dangers of Stochastic Parrots: Can Language Models Be Too Big?. In Proceedings of the 2021 ACM Conference on Fairness, Accountability, and Transparency(FAccT ’21). Association for Computing Machinery, New York, NY, USA, 610–623. https://doi.org/10.1145/3442188.3445922Google ScholarDigital Library
- Advait Bhat, Saaket Agashe, Parth Oberoi, Niharika Mohile, Ravi Jangir, and Anirudha Joshi. 2023. Interacting with Next-Phrase Suggestions: How Suggestion Systems Aid and Influence the Cognitive Processes of Writing. In Proceedings of the 28th International Conference on Intelligent User Interfaces. ACM, Sydney NSW Australia, 436–452. https://doi.org/10.1145/3581641.3584060Google ScholarDigital Library
- Oloff C. Biermann, Ning F. Ma, and Dongwook Yoon. 2022. From Tool to Companion: Storywriters Want AI Writers to Respect Their Personal Values and Writing Strategies. In Designing Interactive Systems Conference. ACM, Virtual Event Australia, 1209–1227. https://doi.org/10.1145/3532106.3533506Google ScholarDigital Library
- Mercedes Bunz, Daniel Chávez Heras, Eva Jäger, Alasdair Milne, and Joanna Zylinska. 2023. Creative—Critical—Constructive —Collaborative—Computational: Towards a C5 model in Creative AI. https://d37zoqglehb9o7.cloudfront.net/uploads/2020/07/Toward-a-C5-model-in-Creative-AI.pdfGoogle Scholar
- Mercedes Bunz, Eva Jäger, Alasdair Milne, and Joanna Zylinska. 2022. Creative AI Futures: Theory and practice. In Proceedings of EVA London 2022. BCS Learning and Development Ltd., London, United Kingdom, 90–93. https://doi.org/10.14236/ewic/EVA2022.20Google ScholarCross Ref
- Luis M. Camarihna-Matos and Hamideh Afsarmanesh. 2008. Concept of Collaboration:. In Encyclopedia of Networked and Virtual Organizations, Goran D. Putnik and Maria Manuela Cruz-Cunha (Eds.). IGI Global, Hershey, Pennsylvania, 311–315. https://doi.org/10.4018/978-1-59904-885-7.ch041Google ScholarCross Ref
- Kate Crawford. 2021. Introduction. In The Atlas of AI. Yale University Press, London, United Kingdom, 1–21. https://doi.org/10.2307/j.ctv1ghv45t.3Google ScholarCross Ref
- Michele Cremaschi, Maria Menendez-Blanco, and Antonella De Angeli. 2023. Writing Against the Clock in the Age of Creative Algorithms. https://doi.org/10.13140/RG.2.2.18984.85760Google ScholarCross Ref
- Nick Dyer-Witheford, Atle Mikkola Kjøsen, and James Steinhoff. 2019. Introduction:. In Inhuman Power. Pluto Press, 1–29. https://doi.org/10.2307/j.ctvj4sxc6.5Google ScholarCross Ref
- David Gaider. 2023. On Knights Of The Old Republic. https://the-gaider-archives.tumblr.com/post/108932517363/on-knights-of-the-old-republicGoogle Scholar
- Maliheh Ghajargar, Jeffrey Bardzell, and Love Lagerkvist. 2022. A Redhead Walks into a Bar: Experiences of Writing Fiction with Artificial Intelligence. In 25th International Academic Mindtrek conference. ACM, Tampere Finland, 230–241. https://doi.org/10.1145/3569219.3569418Google ScholarDigital Library
- Paolo Grigis, Michele Cremaschi, Federico Bomba, Liu Yiyang, Maria Menendez-Blanco, and Antonella De Angeli. 2023. A Flicker of Inspiration Within Boundaries: Insights About Creative Collaboration Between Playwrights and Generative AIs. 10.6084/m9.figshare.23807940Google Scholar
- Lars Hallnäs and Johan Redström. 2001. Slow Technology – Designing for Reflection. Personal and Ubiquitous Computing 5, 3 (Aug. 2001), 201–212. https://doi.org/10.1007/PL00000019Google ScholarDigital Library
- Angel Hsing-Chi Hwang. 2022. Too Late to be Creative? AI-Empowered Tools in Creative Processes. In CHI Conference on Human Factors in Computing Systems Extended Abstracts. ACM, New Orleans LA USA, 1–9. https://doi.org/10.1145/3491101.3503549Google ScholarDigital Library
- Maurice Jakesch, Advait Bhat, Daniel Buschek, Lior Zalmanson, and Mor Naaman. 2023. Co-Writing with Opinionated Language Models Affects Users’ Views. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. ACM, Hamburg Germany, 1–15. https://doi.org/10.1145/3544548.3581196Google ScholarDigital Library
- Rebecca L. Johnson, Giada Pistilli, Natalia Menédez-González, Leslye Denisse Dias Duran, Enrico Panai, Julija Kalpokiene, and Donald Jay Bertulfo. 2022. The Ghost in the Machine has an American accent: value conflict in GPT-3. http://arxiv.org/abs/2203.07785 arXiv:2203.07785 [cs].Google Scholar
- Piotr Mirowski, Kory W. Mathewson, Jaylen Pittman, and Richard Evans. 2022. Co-Writing Screenplays and Theatre Scripts with Language Models: An Evaluation by Industry Professionals. http://arxiv.org/abs/2209.14958 arXiv:2209.14958 [cs].Google Scholar
- The Force Universe Team. 2022. The Sith Code Explained - The Force Universe. https://theforceuniverse.com/lore/the-sith-code-explained/ Section: Lore.Google Scholar
- Ibo Van De Poel. 2020. Three philosophical perspectives on the relation between technology and society, and how they affect the current debate about artificial intelligence. Human Affairs 30, 4 (Oct. 2020), 499–511. https://doi.org/10.1515/humaff-2020-0042Google ScholarCross Ref
Index Terms
- Demo: ISOTTA - A Slow Exploration of Power Relations in Writing with Language Models
Recommendations
Attending to Slowness and Temporality with Olly and Slow Game: A Design Inquiry Into Supporting Longer-Term Relations with Everyday Computational Objects
CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing SystemsSlowness has emerged as a rich lens to frame HCI investigations into supporting longer-term human-technology relations. Yet, there is a need to further address how we design for slowness on conceptual and practical levels. Drawing on the concepts of ...
"Explorers of Unknown Planets": Practices and Politics of Artificial Intelligence in Visual Arts
CSCWAlongside recent advances in artificial intelligence (AI), a new art practice has emerged in recent years that borrows and transforms these advances in the production of artworks. The actors of this emergent practice are coming from contemporary art, ...
Visions Of Destruction: Exploring Human Impact on Nature by Navigating the Latent Space of a Diffusion Model via Gaze
TEI '24: Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied InteractionThis paper discusses the artwork "Visions of Destruction", with a primary conceptual focus on the Anthropocene, which is communicated through audience interaction and generative AI as artistic research methods. Gaze-based interaction transitions the ...
Comments