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Develop an AIoT Badminton Serving Machine

Published: 07 September 2023 Publication History

Abstract

An AIoT badminton serving machine refers to a shuttlecock serving machine with an IoT wireless interface that can support the integration with computer vision and intelligent computing to develop innovative applications to improve teaching and learning efficiency and increase entertainment experience. The serving machine should be equipped with IoT capacity to support wireless communication and real-time control, provide APIs for programmable capability, and provide precise control on shuttlecock serving. Especially, APIs offer the interface to interact with intelligent technologies such as computer vision. In this work, we developed a MCU to control serving machine hardware, a RPi-based system to provide wireless interface and control API. MQTT protocol is utilized to sending/receiving messages. As an example, serving machine positioning and calibration functions were implemented by integrating computing vision.

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cover image ACM Other conferences
ICPP Workshops '23: Proceedings of the 52nd International Conference on Parallel Processing Workshops
August 2023
217 pages
ISBN:9798400708428
DOI:10.1145/3605731
Publication rights licensed to ACM. ACM acknowledges that this contribution was authored or co-authored by an employee, contractor or affiliate of a national government. As such, the Government retains a nonexclusive, royalty-free right to publish or reproduce this article, or to allow others to do so, for Government purposes only.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 September 2023

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Author Tags

  1. AIoT
  2. Badminton Serving Machine
  3. Computer Vision
  4. Sports Science

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ICPP-W 2023

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Overall Acceptance Rate 91 of 313 submissions, 29%

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