skip to main content
10.1145/3607822.3618012acmconferencesArticle/Chapter ViewAbstractPublication PagessuiConference Proceedingsconference-collections
abstract

Gaze Cue Switcher for Joint Attention in VR Remote Tourism

Authors Info & Claims
Published:13 October 2023Publication History

ABSTRACT

In video remote communication, the Gaze Cue, which visualizes the direction of a partner’s gaze, effectively enhances topic sharing by facilitating mutual gaze between users. However, since this Gaze Cue appears within the user’s field of view, viewers may feel obstructed by that. Additionally, when users want to share a topic, they promote topic sharing by verbally expressing their intentions, such as saying, “Look at that". In this study, assuming VR remote tourism, we experimented with a school tour experience. We examined the relationship between the speed of joint attention and the type of Gaze Cue switched in response to voice.

References

  1. Allison Jing, Kieran May, Brandon Matthews, Gun Lee, and Mark Billinghurst. 2022. The Impact of Sharing Gaze Behaviours in Collaborative Mixed Reality. Proc. ACM Hum.-Comput. Interact. 6, CSCW2, Article 463 (nov 2022), 27 pages. https://doi.org/10.1145/3555564Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Minori Manabe, Daisuke Uriu, Takeshi Funatsu, Atsushi Izumihara, Takeru Yazaki, I-Hsin Chen, Yi-Ya Liao, Kang-Yi Liu, Ju-Chun Ko, Zendai Kashino, 2020. Exploring in the city with your personal guide: design and user study of t-leap, a telepresence system. In Proceedings of the 19th International Conference on Mobile and Ubiquitous Multimedia. 96–106.Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Kachach Redouane, Perez Pablo, Villegas Alvaro, and Gonzalez-Sosa Ester. 2020. Virtual Tour: An Immersive Low Cost Telepresence System. IEEE.Google ScholarGoogle Scholar
  4. Theophilus Teo, Gun A. Lee, Mark Billinghurst, and Matt Adcock. 2018. Hand Gestures and Visual Annotation in Live 360 Panorama-Based Mixed Reality Remote Collaboration. In Proceedings of the 30th Australian Conference on Computer-Human Interaction (Melbourne, Australia) (OzCHI ’18). Association for Computing Machinery, New York, NY, USA, 406–410. https://doi.org/10.1145/3292147.3292200Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Takayoshi Yamada, Kelvin Cheng, Soh Masuko, and Keiichi Zempo. 2022. “This” and “That” in Teleshopping with Possessive Telepresence Systems using 5G Mobile Networks. In Proceedings of the Augmented Humans International Conference 2022. 326–329.Google ScholarGoogle Scholar
  6. Zhang Yanxia, Pfeuffer Ken, Chong Ming Ki, Alexander Jason, Bulling Andreas, and Gellersen Hans. 2017. Look together: using gaze for assisting co-located collaborative search. Proc. ACM Hum.-Comput. Interact. 21, CSCW2, Article 463 (2017), 173-186 pages. https://doi.org/10.1007/s00779-016-0969-xGoogle ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Gaze Cue Switcher for Joint Attention in VR Remote Tourism

        Recommendations

        Comments

        Login options

        Check if you have access through your login credentials or your institution to get full access on this article.

        Sign in
        • Published in

          cover image ACM Conferences
          SUI '23: Proceedings of the 2023 ACM Symposium on Spatial User Interaction
          October 2023
          505 pages
          ISBN:9798400702815
          DOI:10.1145/3607822

          Copyright © 2023 Owner/Author

          Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 13 October 2023

          Check for updates

          Qualifiers

          • abstract
          • Research
          • Refereed limited

          Acceptance Rates

          Overall Acceptance Rate86of279submissions,31%

          Upcoming Conference

          SUI '24
          ACM Symposium on Spatial User Interaction
          October 7 - 8, 2024
          Trier , Germany
        • Article Metrics

          • Downloads (Last 12 months)60
          • Downloads (Last 6 weeks)7

          Other Metrics

        PDF Format

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader

        HTML Format

        View this article in HTML Format .

        View HTML Format