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Conversation Echo: Communication in virtual environments that reflects conversation contents

Published: 28 November 2023 Publication History

Abstract

In this study, we propose Conversation Echo, a system that reflects the topics of conversation in a VR environment in real time.This method uses AI to convert speech data into text, extract conversation topics, and generate panoramic images to generate a VR environment, which dynamically changes the environment in real-time. This method aims to realize an experience that generates conversation topics and inspiration.

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Supplemental Video and Poster (Poster_ShunHachisu.pdf)
MP4 File (SupplementalVideo_ShunHachisu.mp4)
Supplemental Video and Poster

References

[1]
Jérôme Guegan, Julien Nelson, and Todd Lubart. 2017. The Relationship Between Contextual Cues in Virtual Environments and Creative Processes. Cyberpsychology, Behavior, and Social Networking 20, 3 (2017), 202–206. https://doi.org/10.1089/cyber.2016.0503 arXiv:https://doi.org/10.1089/cyber.2016.0503PMID: 28263686.
[2]
Xingyu “Bruce” Liu, Vladimir Kirilyuk, Xiuxiu Yuan, Peggy Chi, Xiang ‘Anthony’ Chen, Alex Olwal, and Ruofei Du. 2023. Visual Captions: Augmenting Verbal Communication with On-the-fly Visuals. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI).

Cited By

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  • (2024)Serendipity Wall: A Discussion Support System Using Real-Time Speech Recognition and Large Language Model2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW62533.2024.00113(588-590)Online publication date: 16-Mar-2024

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  1. Conversation Echo: Communication in virtual environments that reflects conversation contents

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    Published In

    cover image ACM Conferences
    SA '23: SIGGRAPH Asia 2023 Posters
    December 2023
    94 pages
    ISBN:9798400703133
    DOI:10.1145/3610542
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 28 November 2023

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    Author Tags

    1. AI
    2. communication
    3. interaction design
    4. virtual reality

    Qualifiers

    • Poster
    • Research
    • Refereed limited

    Funding Sources

    • JST Moonshot R&D Program

    Conference

    SA '23
    Sponsor:
    SA '23: SIGGRAPH Asia 2023
    December 12 - 15, 2023
    NSW, Sydney, Australia

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    Overall Acceptance Rate 178 of 869 submissions, 20%

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    • (2024)Serendipity Wall: A Discussion Support System Using Real-Time Speech Recognition and Large Language Model2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW62533.2024.00113(588-590)Online publication date: 16-Mar-2024

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