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abstract

Flow: Connect the movement of Virtual Actor and Audience

Published:28 November 2023Publication History

ABSTRACT

Composed of light, movement, and AR, <Flow> is an AR immersive performance in which the virtual actor and the audience create movement together. The virtual actor appears on stage through AR technology, can predict and flexibly respond to the audience's behavior based on AI. The audience interacts with the virtual actor through hand interaction designed based on ‘Contact Improvisation’. The movements they form together are visualized on stage and tell a story of memory, while implicitly capturing the flow of relationships between two different worlds: virtual and reality, past and present, existence and non-existent.

References

  1. Pete Billington and Jessica Shamash. 2018. Wolves in the walls: chapter 1. In ACM SIGGRAPH 2018 Virtual, Augmented, and Mixed Reality. 1–1. DOI: https://doi.org/10.1145/3226552.3226574Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Steve Paxton. 1975. Contact Improvisation. The Drama Review, 19(1), 40-42. DOI: https://doi.org/10.2307/1144967Google ScholarGoogle ScholarCross RefCross Ref
  3. TeamLab. 2020. https://borderless.teamlab.art/zh-hans/. Accessed 01 May 2020Google ScholarGoogle Scholar

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  • Published in

    cover image ACM Conferences
    SA '23: SIGGRAPH Asia 2023 XR
    November 2023
    59 pages
    ISBN:9798400703164
    DOI:10.1145/3610549

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 28 November 2023

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