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View all- Bae SKim KCho E(2025)Consumption of digital virtual fashion goods in metaverseJournal of Global Fashion Marketing10.1080/20932685.2025.2451844(1-16)Online publication date: 13-Feb-2025
Virtual reality (VR) has experienced exponential growth in attention in the past five years. Many see it as a new communication mechanism through which people can come together in a way they have never been able to via traditional online interfaces. ...
This paper investigates the effect of avatar realism on embodiment and social interactions in Virtual Reality (VR). We compared abstract avatar representations based on a wooden mannequin with high fidelity avatars generated from photogrammetry 3D scan ...
Immersive virtual reality is applied in many human activities. This virtual reality can be used as a training tool for thinning operations in forests. The aim of this study is to describe the complex solution of Thinning Trainer, that we developed. This ...
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