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Efficient Tile-Based Adaptive Streaming for 360-Degree Video-on-Demand Systems

Published: 17 April 2024 Publication History

Abstract

In the field of 360-degree video streaming, the optimization of visual quality within the viewer's field of view, alongside the minimization of system resource consumption, is a critical concern. The considerable file sizes associated with high-quality 360-degree videos pose significant challenges for efficient transmission. Current strategies primarily employ a tile-based approach to address these issues. However, these approaches face two core challenges: the methodology for tile segmentation, and the strategy for downloading tiles. To address these challenges, this paper presents a tile-based solution designed specifically for adaptive 360-degree video-on-demand streaming. Our method surpasses baseline methods in extensive simulations, positioning it as one of the leading solutions in the MMSys'24 Grand Challenge1.

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Cited By

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  • (2024)LCR360: Efficient Head Movement Prediction and Viewport Sharing in 360° Video StreamingProceedings of the 30th Annual International Conference on Mobile Computing and Networking10.1145/3636534.3696210(2084-2090)Online publication date: 4-Dec-2024
  • (2024)Modeling the non-uniform retinal perception for viewport-dependent streaming of immersive videoMultimedia Systems10.1007/s00530-024-01434-530:4Online publication date: 5-Aug-2024

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cover image ACM Conferences
MMSys '24: Proceedings of the 15th ACM Multimedia Systems Conference
April 2024
557 pages
ISBN:9798400704123
DOI:10.1145/3625468
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Published: 17 April 2024

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  1. 360-degree video
  2. quality of experience
  3. tile-based adaptive streaming
  4. viewport adaptation

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Overall Acceptance Rate 176 of 530 submissions, 33%

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View all
  • (2024)LCR360: Efficient Head Movement Prediction and Viewport Sharing in 360° Video StreamingProceedings of the 30th Annual International Conference on Mobile Computing and Networking10.1145/3636534.3696210(2084-2090)Online publication date: 4-Dec-2024
  • (2024)Modeling the non-uniform retinal perception for viewport-dependent streaming of immersive videoMultimedia Systems10.1007/s00530-024-01434-530:4Online publication date: 5-Aug-2024

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